Patch 0.28.6

Nuclear Option

Fly near-future aircraft with immersive physics on intense battlefields, facing land, air and sea threats. Wage war against AI or other players with an array of potent weapons. Wield tactical and strategic nuclear weapons, capable of annihilating anything in their path.

• Added ping indicator to Multiplayer games list • Fixed AI aircraft fixating on aircraft carriers when there are closer targets • Fixed incorrect ship navigation when ordered to positions outside the main map extents • Fixed radar altitude and barometric altitude not matching when flying over water • Fixed AI Crickets sometimes failing to take off from turning aircraft carriers • Fixed AI aircraft sometimes rolling overboard from maneuvering carriers while starting engines • Fixed AI aircraft logic not initializing properly when spawned outside of landmass boundaries • Fixed ejecting pilots not opening parachutes if outside landmass boundaries • Improved MP client synchronization of ship position • Reduced Revoker fuel consumption when not using afterburner • Increased Chicane fuel consumption • Fixed aircraft fuel tanks draining unevenly over the duration of a flight • Added controls settings toggle for weapon safety lock when map is maximized • Increased detection range for Darkreach optical scanner • Increased rigididy of Ifrit wings to reduce flapping • Synchronized Ifrit flap and aileron servo speeds to improve roll consistency • Fixed ARAD-116 missiles missing slow moving radar targets • Fixed missing physics collider for a mountain road