• Added ping indicator to Multiplayer games list
• Fixed AI aircraft fixating on aircraft carriers when there are closer targets
• Fixed incorrect ship navigation when ordered to positions outside the main map extents
• Fixed radar altitude and barometric altitude not matching when flying over water
• Fixed AI Crickets sometimes failing to take off from turning aircraft carriers
• Fixed AI aircraft sometimes rolling overboard from maneuvering carriers while starting engines
• Fixed AI aircraft logic not initializing properly when spawned outside of landmass boundaries
• Fixed ejecting pilots not opening parachutes if outside landmass boundaries
• Improved MP client synchronization of ship position
• Reduced Revoker fuel consumption when not using afterburner
• Increased Chicane fuel consumption
• Fixed aircraft fuel tanks draining unevenly over the duration of a flight
• Added controls settings toggle for weapon safety lock when map is maximized
• Increased detection range for Darkreach optical scanner
• Increased rigididy of Ifrit wings to reduce flapping
• Synchronized Ifrit flap and aileron servo speeds to improve roll consistency
• Fixed ARAD-116 missiles missing slow moving radar targets
• Fixed missing physics collider for a mountain road