[b]Changes:[/b]
- [b]As an experiment, all castles remain after each round, along with their blocks, walls, decorations and lighting. [/b]
- Lowered critical damage and rarity bonuses of weapons and tools.
- Widened the lifesteal differences of the metals and rarities of shields.
- Villagers of a slain Human automatically join the Knights faction.
- Instead of 100 Wood, Farms cost 20, Altars and Bars cost 30.
[b]Fixes:[/b]
- Gathering twice the resources in one hit.
- Knights being unable to access bookshelves.
- Pack Horse resources not updating for Knights.
- People summary UI overlapping each other.
- Player names not updating properly.