Patch 0.27.0

Coronation

Coronation, an online open-world medieval game where you fight bandits, train with villagers, build castles and wage war against other players. NOTE: The game is undergoing a major overhaul at the moment, please wait for the next patch in 2024.

[b]Halloween Event: Zombie Apocalypse![/b] Be the last survivor remaining or the Top Zombie to earn the most Credits and Valor in each round! - Eliminate all the other players to become the Winner of the round! - Credits are used to purchase skins and Valor contributes to your Rank, which allows you to have more Nobles and population. - Players start off with 4 Villagers and the Pack Horse with resources on a random island. - Stone, Tin, Copper and Iron lodes randomly spawn on the map while Trees and Farms can be built. [b]Technological Advance[/b] The Bandit, Zombie and Knight Boss quests allow you to access better metals and equipment like the Matchlock. But are you able to defeat them without being ambushed by the other players? With great risks comes great rewards! Last Safe Haven After 1 hour, the Zombie Apocalypse will begin. The zombies will periodically take over Castles that are furthest away from a secretly chosen Castle that will be the humans' final stand. [b]Become the Top Zombie[/b] Being reborn as a Zombie isn't the end, but a new beginning. They have special powers: 1. A higher jump that allows you to land on a block. 2. Occasional wolf howl that reveals the positions of the humans. 3. Increasing strength over time. 4. Zombies' strength increases when a human player is eliminated by a Zombie. 5. Also command a small gang of zombies! [b]Changes:[/b] - Support for private servers is disabled. All players are automatically connected to our new Linux public server based in North America. - Assign Villagers to work and sleep at a Castle from a dropdown menu instead of through the dialogue. - F6-F10 commands are changed with addition of: Only nearby villagers to heal, and Only villagers below 50% to heal. - Mounting and dismounting horse commands shifted to the Escape Menu. - Villagers with melee weapons will only charge forward if the enemy is within 15 meters. - As an experiment, Castles will remain instead of being wiped in even Rounds.