Play as Pinhead, and his pal, Orbo, as they swing, blast and grapple their way to victory against Zortan! Randomized level elements ensure that there are many ways through each level every playthrough! Almost everything can have variations in this thrilling action platformer! Big Purp is here!
Hello Adventurers! This week we bring you a complete rework of the lighting with more shadows and higher framerates! We have also combed through some of the more niche issues and smoothed them out. Enjoy!
||| Zortan's Ship has disappeared! |||
Pinhead
Fixed sometimes not being able to hurt stunned enemies if they were hit prior to being stunned
Fixed the slide stopping if you left the ground and then landed quickly
Enemies
Spikers and Spitters can now be coated with Swooper honey
While spikers are coated, they will have a slightly faster reaction time and move speed, and a farther jump attack range
If the spiker hits the player while coated, the honey will be transferred to the player
When a Spitter is coated, they will have a slightly faster acceleration and max walk speed, and will fire Honey infused spit balls
If a spit ball was infused before the honey effect end for the spitter, the spit ball will stay honey infused until popped
When a honey infused spit ball is popped, a honey ball will drop where the spit ball was
General
Lighting optimizations
Most objects will now cast shadows from lights
Lil Green
Now encapsulated in fallout boxes
The shops are no longer infinite
Estoria
Reworked some level geometry to better indicate the first towers button functions
Now encapsulated in fallout boxes
Space Level
Reworked most planets visuals
The spaceship will now cast shadows
Adjusted overall lighting
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