In Idle Weaponshop, you are handed your very own weapon shop to manage. Design and sell weapons, build up your local community, hire employees, and send adventurers off into danger for fun and profit... all before prestiging to earn powerful bonuses, all so you can do it all over again.
[b]Major Changes [/b]
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[*]The Steam integration layer has been redone. Steam Achievements are now earnable. I'll be slowly adding most of the existing ones to the Steam
There is now an experimental leaderboard for the most total knowledge earned where you can see how you rank globally and between your friends. Your rank on the leaderboard will never provide a mechanical advantage, its just for fun, its not meant for FOMO. I will also likely not be particularly proactive with culling non obvious cheaters, so don't stress it too much. Depending on the reception and any potential issues arising form it, it might go away or be limited to your friends list. I will also be adding more leaderboard categories once I am sure there are no major structural issues with the system.
[*]Promoted employees can now learn new skills up to what their rank allows through a gacha system, you do not have to accept the result, but approval is final for now. (cont)
You can now upgrade and customize your main avatar character through the employee screen. The changes will not take place until retirement, but you can change your focused weapon, boost base stats, and equip new passives. This system is very likely to change as we go.
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[b]Minor Changes[/b]
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[*]The hireable Employee roster pool now will now empty out between sessions and will require a refresh. Once the Employee save code rewrite is done to reduce the amount of save space an employee takes up, the pool will be maintained from session to session.
[*]A side menu has been added to the title screen to switch between your friend-leaderboard and the current patch notes.
[*]Unity version and that of some libraries has been updated. This may cause issues, though automated testing hasnt caught any.
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[b]Bug Fixes[/b]
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[*] Auto upgrade tooltip was showing 0 left regardless of auto upgrades available, it is now showing the correct amount
[*] Chapter 2 was showing Chapter 3's text
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