Build 0.12

[b]Content Changes: [/b]- New Weapon mods have been added that take new resources. Unlock these via dungeon exploration - New worker traits that unlock for worker generation when the relevant content is unlocked [b]Misc changes: [/b]- Blueprint refining levels now show on the blueprint menu - An additional resolution option has been added - Dungeon relic listed drop rates now take into account building bonuses on the tooltip (the actual drop rate didn't change) [b]Bug Fixes:[/b] - Dungeon completion achievements will now trigger - Refinement loadouts were not being saved through new instances of the game - Dungeon achievements were not being unlocked on clear properly - Fixed Employee traits that scale with level not properly adjusting for employee level on tooltip - Misc String fixes