Bootstrap Island is an intense, realistic VR survival game, inspired by "Robinson Crusoe". As the sole survivor of a 17th-century shipwreck you must quickly learn and adapt to survive against vicious beasts, explore the island and improve your skills to discover the mysteries of the tropical island.
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[h2]Dear Survivors,[/h2]
[h3][b]Patch 0.2.1 - Day Count Feature and Various Improvements is Now Live! [/b][/h3]
This update introduces various bug fixes and some Quality of Life improvements to Bootstrap Island. In addition to adding a Day Count and Grab Toggle to the game, most of the teething issues with Satchel and Book of Building features should now be fixed. Most of the team is now working on some huge new things for the next Major Update but this is still months away from going live, so be patient!
Your feedback helps us shape the game, so please let us know what you think!
[h3][b]Patch 0.2.1 Notes:[/b][/h3]
[b]1. New gameplay feature - Day Count. [/b] When you open the in-game menu, you can see the current day count.
[b]2. New gameplay setting - Grab Toggle. [/b] If you switch to this mode, you don’t have to continuosly press the grab button to hold items.
[b]3. Additional improvements:[/b]
* Wooden crates now burn when exposed to fire.
* Fixed a lagspike when placing items into Satchel.
* Improved some item placements in Satchel. Note that when you continue a pre-update game after updating, some objects in Satchel might have odd locations or rotations. Taking them out and putting them back in should fix the issue.
* Improved cordage tying when near fire.
* Cordage now properly gets wet and burns in fire.
* Cordage is now harder to find in the world.
* Satchel is now waterproof.
* Destroying a building using the book now returns all cordage.
* Destroying a building using force returns some cordage.
* Pistol now retains its cocked state when holstering and deholstering
* Fixed floatiness of the pistol, it now feels much more responsive.
* Fixed a bug where a deholstered pistol would not survive save/load.
* Reenabled seagull sounds and seagulls flying away during the night.
* Adjusted the material of building outlines and book line color.
* Improved building interactions and fixed related bugs.
* You can no longer place building outlines into rocks and other unreachable locations.
* Fixed endless ticking of equippable objects.
* Gate is now grabbable.
* Limited the number of non-started building outlines you can create to 8.
* Fixed fish appearing above water surface.
* Fixed issues with some animals not allowing meat harvesting.
* Fixed collision issues when drinking falling liquid.
* Improved pouring liquids into bottles.
* Damage to player hands now properly reduces health.
* Shooting player’s head with a firearm now more likely to be successful.
* Fixed some issues with geometry and foliage.
* Individual coconut meat piece is now cookable and burnable.
* Music no longer stops suddenly when exploring.
* Shipwreck debris items much less likely to spawn in the ground.
* Fixed monitor lizard making "hurt" sound on death.
* Improved sounds for fish interactions.
* Fixed issues with darkness attacking vignette.
* Possible drowning on land bug fix.
* Improved performance when exploring the land.
* Coconut husk debris no longer appears on Low Effects Settings. This is a workaround fix for AMD graphics card users who are experiencing a visual glitch.
Let us know what you think on our [url=https://discord.gg/2VQxf7H8]Discord[/url]!