Bootstrap Island is an intense, realistic VR survival game, inspired by "Robinson Crusoe". As the sole survivor of a 17th-century shipwreck you must quickly learn and adapt to survive against vicious beasts, explore the island and improve your skills to discover the mysteries of the tropical island.
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[h3]Dear Survivors,[/h3]
We have been overwhelmed by the feedback we have received on launch week and the positivity of the community. Thank you!
This is your last chance to use the -20% launch discount. The sale ends on Thusrday at 10am PDT.
[h3]Patch Notes:[/h3]
* Added fishing into the game! Let us know what you think!
* Fixed a bug where you could use items to fly around the map (sorry)
* Made smooth turning faster
* Added a button to toggle crouch (A - lower button on right controller)
* Fixed a bug where pistol lock would become unusable
* Less chance to find same chest contents multiple time in a row
* Fixed a bug where hands would get stuck with low fps
* Fixed torch burning from two sides at once
* Improved animal pathfinding in certain places
* Fixed cliffs which didn't act as rock surface
* Added more audio to environments
* Improved lizard animations slightly
* Fixed some broken landscape in canyon
* Fixed some broken landscape and collision in shipwreck
* Fixed unlocks sometimes disappearing
* Fixed unlocked things sometimes not appearing on Death Screen
* Fixed grabbing a gun through a closed chest
* Fixed eating while walking
* Fixed starting to eat sound playing continuously
* More coconuts appear in the jungle near beach
* Gunpowder now does not get wet so easily
* Gunpowder does not flow out of gunpowder horn by itself anymore
* Replaced loading screen graphics on spectator screen
* Removed spectator FOV option from menu (apparently it wasn't working anymore, we hope to put it back)
* Temporarily removed "Days Survived" column from Leaderboard (we are fixing it)
* Fixed some performance related bugs
[h3]Future plans[/h3]
We have collected a lot of player feedback from forums, Discord, Youtube and other channels. Some things we have known before, some caught us by surprise. It's time for us to take a deep breath and start working on figure out some things we need to change in the future.
Until then, here are a few of the things that we are already working on:
* Reworking the way that nights play out, to give nights more variety and keep them more manageable in the early stages of the game
* Further tweaking of day and night length
* Some more polish to fishing
* Further performance improvements and bugfixes
* Improvements to the Bottle
* Next unlockable item
Thank you to everybody who gave us feedback, new ideas or just warm wishes! Help us make PCVR great!