Hi everyone!
Today, big stability update! The game had a tendency to crash a bit too often for my taste, so I spent quite some time fixing all that.
[h3]Bug Fixes[/h3]
The game had some issues with random crashes:
- When making a game sequel (as if making a game wasn't stressful enough!)
- When releasing a game for your future console (looks like the game doesn't like time travel)
- And when porting a game as a publisher (that one was just to annoy you)
I also fixed some other stuff:
- Czech translations have been reworked
- The company logo creator had a silent error on first launch. The kind that makes the game act weird without telling you why. That's fixed!
- Added a one-frame delay for game updates. Basically, this prevents information from displaying incorrectly or the game from crashing
[h3]Misc[/h3]
- Improved Steam integration (because we like it when things work well with Steam)
- Brought back the old company/studio button (sometimes, better is the enemy of good!)
[h3]Known Issues[/h3]
There's still that small issue with online games where the number of units sold includes retention figures. I haven't forgotten about it, I'm working on it!
[h3]What's Coming Next[/h3]
I'm still working on:
- Reworking studio furnishing (with those copyable templates)
- Reducing console manufacturing costs based on sales
That's all for today! As usual, if you find any other bugs, don't hesitate to let me know.
Have a great gaming session!
Xavier aka Binogure