One more big update (Balance Editing, Farm and Grain Processing)

Evil Bank Manager

What could be better than having a million dollars, a billion? This will not make you all powerful in the world, your goal will not only be to make lots of money, but to print money and become a Federal reserve system

After two so large-scale updates like Science and Events, it was clear that I would have to correct the numbers. We carefully read all your reviews and made several key edits: 1. Now the player gets a lot less for investing gold in the war. Previously, the player received an additional 20% gold for investments, which of course is too much. Now this amount is limited to 5%. True, the player will still receive a bonus for searching for investments, which increases the total amount. 2. Reduced profit per search investment. This figure was also too high. 3. Some sciences have been changed to more logical ones in their branches (5 sciences have been replaced). 4. The initial bonuses of some sciences have been reduced (9 sciences). 5. Changing farms and grains. Now the grain is 2.5-3 times more expensive. So you get much more profit from it. Sowing of grain occurs in spring and harvest in autumn. Also now, gold is not spent for sowing. So I guess right now we made them playeble in regions that is not going to become war-zone We hope that this update will close those problems that have arisen and will make the game more variable. Plus of course we fixed bug with armory [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33825583/d6877fc874714edae8ed6a24392343d48655a121.jpg[/img]