NWN:EE Hotfix for the February Patch

Neverwinter Nights: Enhanced Edition

Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!

Greetings again, Neverwinter Nights players! Thank you for all your feedback on the last patch. Engineers from the NWN community worked hard and released a hotfix to reported issues. [h3]Fixed[/h3] [list][*] Fixed client AoEs sometimes adding duplicate objects. [*] Fixed a bug where the client objects appear to be frozen in place until the game is restarted. [*] Fixed learning a stacked scroll making the remainder of the stack unusable. [*] Fixed a crash that happens after several loadscreens on some Linux systems. [*] Fixed the bug report message pointing at the wrong URL. [*] Fixed the MacOS binaries not containing the aarch64 build. [*] Fixed screen capture tools like OBS and Steam not being able to read the full framebuffer content. [/list] [h3]Changed[/h3] [list][*] Improved the AV warn message. [*] Reverted movement teleport fix because it was resulting in jerky WASD movement for some players. [/list] [h3]Known issues/Workarounds[/h3] [list][*] If you see weird glow or texture flickering, turn HDR bloom off. [*] On Linux+Mesa only, set the env var `force_gl_names_reuse=true` before launching the game to work around various performance issues. See https://github.com/Beamdog/nwn-issues/issues/444#issuecomment-1962333660 for details. [/list]