Hello Neverwinter Nights players!
This release was developed for personal enjoyment and out of goodwill for our fellow players and creators by unpaid software engineers from the NWN community:
[i]- clippy, Daz, Jasperre, Liareth, niv, shadguy, Soren, Squatting Monk, tinygiant, virusman[/i]
To our fellow community:
Thank you all for keeping this shared adventure alive.
[h3]Highlights[/h3]
[list]
[*] New HDR-bloom postprocessing effect accumulates overlapping effects more naturally and makes intense colors bleed into the surrounding pixels.
[*] Improvements to the gameplay UI, such as toggling object highlight by double-pressing TAB.
[*] Significant performance improvements across the board, both on servers and clients.
[*] Many new and improved scripting functions, including support for synchronised audio playback and improvements to the scriptable UI.
[*] Over a hundred bugfixes, including several notorious 20-year-old bugs, such as area objects sometimes showing up too late.
[*] Script compiler is now open source and available as a standalone tool at https://github.com/niv/neverwinter.nim.
[/list]
See https://nwn.beamdog.net/docs/ for [b]the full list of over 300 changes[/b].
[img]{STEAM_CLAN_IMAGE}/31261212/db6589c5ec70a6882fde50a86255847961a4d163.gif[/img]
You are cordially invited to join the NWN community developer Discord, here: https://nwn.beamdog.net/discord/
This is a live release of the Development Build from December 2023, all the regressions were found and fixed.
[img]{STEAM_CLAN_IMAGE}/31261212/1ce81cacc14ed50f2642c48d7a3353793dbc627c.gif[/img]