Ahoy captains we got a couple of more bug fixes for the playtest:
[list]
[*] More intuitive way of navigating between locations in harbour
[*] Fixed a navigation issue on the hire crew screen
[*] Fixed issue where quest locations could spawn inside other models
[*] Wakes on Shaped Folk ships
[*] Fixed layout issues for showing outcomes from your actions in world events
[*] Hot headed trait localisation spelling fix
[*] Changed child of cunning folk trait to give insight instead of Wits
[/list]