No Plan B "Special Operations" Update (Beta 13)

No Plan B

Carefully plan your team's tactics in close quarters battles. Use the timeline to synchronize each door breach, grenade throw and room entry with precision. Watch your team execute your plan autonomously in epic cinematic replays. Take on challenging roguelike campaigns or standalone missions.

[h1]Crouching[/h1] You can now crouch, greatly reducing your move and rotation speeds, but making your movement silent, improving your accuracy and making you much harder to hit. But the real benefits are numerous. You can line up 2 characters in the same direction and double your firepower. Protect your crouching teammate while they interact with doors or use grenades. [img]{STEAM_CLAN_IMAGE}/37092585/d40d24083ba160927f86294b0fc3eb8fcaf16a0a.jpg[/img] You can also hide while crouching to sneak around enemies, reducing your engagement range and surprising them. [img]{STEAM_CLAN_IMAGE}/37092585/e0b7542b711a17805f189c7bdd6ff0f93a102019.jpg[/img] Last but not least, you will increase your coverage when behind objects. [img]{STEAM_CLAN_IMAGE}/37092585/7f5de8beea863c859e4dfd663dfcf58b7f3b9460.jpg[/img] [h1]Perks Accessibility[/h1] The feedback on the perks was pretty clear on [url=http://discord.noplanbgame.com]Discord[/url]: perks are too expensive to be used in the early game. Activating perks will no longer cost credits but will instead reduce your mission score. [img]{STEAM_CLAN_IMAGE}/37092585/324984e360ccc6113969cc1b61a6668e4abdf2cf.jpg[/img] Each Map Scan (still limited to 3) will remove 10% of your final score, Deafening Strike 15%, Tear Gas 20% and Night Raid 25%. These penalties are cumulative. For instance, if you use 1 Map Scan and Night Raid, your score will be reduced by 35% (10 + 25). [img]{STEAM_CLAN_IMAGE}/37092585/3593553e845b1b47ccde45968fa1efa5704dfd35.jpg[/img] [h1]New Scoring System[/h1] The scoring formulas have been changed once again to accommodate different map sizes. Instead of having a fixed number of points for each objective completed, the score will take into account the ratio of objectives completed. For instance, instead of having 1000 points for each objective, you will receive 3000 points x ration of completed objectives (objective completed / total objectives). [img]{STEAM_CLAN_IMAGE}/37092585/2b716f8ec23b8d7c6464cce2cf518ef339bd4db0.jpg[/img] Overall scores should be higher (as well as the credit reward on your first try!). Therefore, all rankings have been reset. [h1]Squad Management[/h1] Now, a [url=https://no-plan-b.feedbear.com/boards/suggestions/posts/locker-room-armory]highly anticipated[/url] quality of life improvement: managing your squad from the main menu without having to launch a mission. [img]{STEAM_CLAN_IMAGE}/37092585/eb81bd4ce9841f1a4f97c4b956207e720c44e568.jpg[/img] Another cool feature is that the game now saves the last equipment used by your characters and automatically loads it the next time they are deployed in a mission. [h1]Saving Replays[/h1] [url=https://www.youtube.com/playlist?list=PLZzZnZP6LGacU4d0aM0WH1FFah34-TpxM]Tacticool replays[/url] take time to craft. The good news is you can now save them locally and improve them later, share them with your friends and other players on [url=http://discord.noplanbgame.com]Discord[/url] or simply cherish them :D [h1]Full changelog[/h1] This update also comes with a lot of improvements and fixes detailed in the following posts: https://steamcommunity.com/games/1269020/announcements/detail/3646282008141446379 https://steamcommunity.com/games/1269020/announcements/detail/5368909498003870401 https://steamcommunity.com/games/1269020/announcements/detail/3740858774961630793 https://steamcommunity.com/games/1269020/announcements/detail/3740858774965845487 https://steamcommunity.com/games/1269020/announcements/detail/3740858774966292418