No Creeps Were Harmed TD: Ascension 0.8.0!

No Creeps Were Harmed TD

Employ lethal turrets, traps, and gadgets to defend against an onslaught of evolving creeps! Step into a twisted, hyper 3D, mind bending realm. Upgrade and adapt your defenses. Become a master maze crafter. Collect bizarre artifacts. Rush creeps for lucrative rewards, and succumb to greed!

[previewyoutube=L9ivb8ofsSc;full][/previewyoutube] Beware of the HUSTLER, a new boss that can hasten fellow creeps! Entangle with 4 new maps, which include the TELE-PORTAL? All new powerful artifacts, tweaks, fixes and more! Enjoy! [h2][b]NEW MAPS[/b][/h2] Ascend: A tall map of sections stepping upward. Binary: Two halves connected only with portals. Phase: Shift creeps between two vertical levels, and back again. Shunt: A new randomized map littered with wormholes. [h2][b]NEW CREEPS[/b][/h2] Hustler: A bossy shielded creep that cracks the whip on other near by creeps, causing them to run with a bit more hustle. Other boss creeps are immune to the Hustlers criticism. Spawns pissed off offspring when killed. [h2][b]NEW MAP FEATURE[/b][/h2] Tele-Portal: Creeps that pass through the Tele-Portal are instantly transported to the opposite side. The cake is a lie! [h3][b]NEW ARTIFACT PROPERTIES[/b][/h3] -Blaster: Zap Cloud On Hit. -Artillery: Plasma Volley On Hit. -Splatter Gun: Poison On Hit. -Beam Emitter: Inferno Cloud On Hit. -Ground Pounder: Toxic Cloud On Hit. -Ranger Turret: Missile Volley On Hit. -Gatler: Boost Self On Fire (damage). -Pulser: Plasma Volley On Hit. -Laser Gate: Inferno Cloud On Hit. -SRM Launcher: Zap Cloud On Hit. -Mini You: Instant Reload. -Toxic Launcher: Toxic Volley On Hit. -Snap Trap: Instant Reload. -Chain Bolter: Arc Extender. -Flame Turbine: Inferno Cloud On Hit. -Brain: Brian's Rage On Hit. [h3][b]ARTIFACT TUNING[/b][/h3] -Brain multishot chances increased from 4%, 6%, 8% to 6%, 8%, 10%. -Gatler multishot chances increased from 3%, 5%, 8% to 6%, 8%, 10%. [h3][b]TWEAKS[/b][/h3] -Improvements to teleport effects used by time reverse, stranded creeps, and Tele-Portals. -Slightly increased overall environmental light brightness. -More tips added. -All tips can be viewed from the last page of the “how to play” menu. -Non-English text update. -Added “Weird Creep” warning during setup phase. Does not trigger for completed maps. -Tweaks to TAA to hopefully reduce some screen ghosting. [h3][b]FIXES[/b][/h3] -Fixed path preview lines updating more than needed. -Fixed Toxic Launcher and Pulser Multi-shot values being swapped. -Fixed Brian not blocking line of sight for friendly turrets. -Fixed beam tip distortion effect rendering through everything. -Fixed structure button swapping sometimes triggering when the mouse was off button. -Fixed a few type-0s.