New version 1.0.0.3 (random map Biomes and assorted fixes)

Workers & Resources: Soviet Republic

Build a soviet republic from an impoverished country into a rich industrial superpower in a city builder with intricate production chains and a fully simulated global economy. Manage the lives of your citizens from education to work and party loyalty to criminal activity.

Thank you to everyone for all the support of the v1.0 launch! Version 1.0.0.3 brings many fixes, as well as enabling random maps for the Biomes DLC: https://store.steampowered.com/app/2499360/Workers__Resources_Soviet_Republic__Biomes/ Here's the complete list of fixes: [h1]Version 1.0.0.3[/h1] [list] [*] Added random maps on BIOMEs DLC [*] Fixed problem with the rail distribution office not distributing goods to factories via the cargo stations [*] Fixed crash when the rail construction vehicle returns home and the game crashes due to refueling [*] Fixed issue where there was a missing message when placing infrastructure out of borders [*] Fixed cableway lover achievement not unlocking sometimes [*] Fixed problem where the signal got blocked during the construction of the metro [*] Fixed problem where the signal may stay stuck if a train is replaced [*] Added code to prevent initialization of used vehicles from the future when the game is started on a modded map [*] Fixed issue with difficulty setting lock when a new campaign is started after previously playing a second campaign or another game with the setting lock active [*] When a Construction office vehicle has a loaded vehicle on the flatbed, such as a bulldozer or paver, the manual send construction button is now disabled [*] Fixed mission goal in the top screen when the player sets the main bar to the bottom part of the screen [*] Fixed railtrack issue in the second campaign map [*] Fixed cold temperature issue in the Asia map [*] Fixed Urban Renaissance mission in the second campaign (could not be completed in some cases) [*] Fixed monument objective in the second campaign [*] Fixed issue where in the Fire Safety mission, factory connection construction was considered as a building needing fire station coverage [*] Fixed issue where a message box about a script file mistake was displayed during the campaign [*] Fixed problem in the campaign where the self-sufficient counter would reset, making it impossible to complete the objective [*] Fixed problem in the campaign with the objective to manufacture vehicles, where vehicles waiting to be loaded into the open space storage were not counted for objective completion [*] Fixed objective in the campaign about distribution shops and pubs [*] Fixed crash when launching a long train from the depot, and manipulating the last wagons in the rail depot window [*] Fixed stuck red signal at the rail construction office entrance in rare cases [*] Fixed various issues with ships' collisions and pathfinding [*] Closed courthouses will no longer get assigned cases [*] Fixed transformer priorities resetting after reconstruction [*] Vehicle replacement tweaks [*] Fixed problem where vehicles could be replaced multiple times [*] Fixed terrain issue around one large custom house and the road connection on the Asian map [*] When placing free depots or other buildings, mud roads are always used [/list]