NEXT JUMP is a turn-based, tactics Shoot 'em up. Do space-jumps on procedurally generated boards and chase the vicious Dragons who stole all the stock of Beverage from the Galaxy!
Hello rookies,
New small update!
[b]Changes and Improvements:[/b]
[list]
[*]Now Shields accessories use the same collision area as the current ship. Including to do damage (in the case of the Offensive Shield).
[*]Shields are no longer destroyed by EMP damage;
[*]Big enemies now leave scrap in the middle of where they were destroyed.
[/list]
[b]Balance:[/b]
[list]
[*]Overall balance of the boss "Distance Increased" mechanic, including when making repairs.
[*]Missiles no longer deal damage by touch (collision), only their blast deals damage now.
[/list]
[b]BUGs:[/b]
[list]
[*]Shields were not being destroyed by explosions.
[*]Bugs in the ejection system have been fixed.
[*]Other small bugs have been fixed.
[/list]
If you did not see our latest announcement about the future content update, see here:
http://steamcommunity.com/games/624690/announcements/detail/1265922139762722215
Thanks for the support! :)