Vanquish your foes with a single strike in 1v1 weapon-based fighter Die by the Blade. Dive into a samuraipunk world and wield a range of traditional Japanese weapons to determine your moveset. Outwit your opponent in intense, tactical battles and master the art of the one-hit kill!
Hey fighters!
A new patch has just been released, and here are the notes:
[b]Fixed:[/b]
- Loading Screen is properly shown in the waiting room if loading started while the pause menu was active
- Character skin is no longer reset to the first one in character skin selection when returning back from body part customization
- Naginata High Sequence A sometimes does not hit the enemy
- Possibility to open pause UI (and leave to the main menu) when loading starts in the waiting room
- Overflowing characters in the invite code
- Katana Low Sequence B: missing S2 hit when the opponent is turned towards the camera
[b]Changed:[/b]
- Sequence names in the pause menu are now simply Sequence 1, Sequence 2,... etc.
[b]Added:[/b]
- New option in Audio Settings to enable/disable all sounds if the game application isn't focused
- More combo sequences - sequence widgets (pause menu as well as tutorial) were updated accordingly to reflect this change
- Taunts now use specific montage sections instead of simple fade out
- Enhanced rating stats (onset rating, last assigned rating, time elapsed since last ranked match)
[b]IMPORTANT NOTES:[/b]
[b]1. Onset Rating: [/b]This is your live rating value, which declines as time passes. It is used to calculate your rating after any ranked duel.
[b]2. Last Assigned Rating:[/b] This rating value was calculated at the end of a ranked duel using your Onset Rating. Its value remains unaffected by time once it is sent to the leaderboard.
Keep up the great job fighters! See you on Discord!