A frantic, online PvP shooter that combines combat and deck building. Choose a character, customize your card-based loadout, and get ready for the fights of your life!
[img]{STEAM_CLAN_IMAGE}/42849910/2c516e0a4357c4d265a3111f846a3ea12d3d490d.png[/img]
[h2]Letter from the Team[/h2]
Hey all! We just want to share this [b]new(™)[/b] update with a cool intro.
【H】【E】【Y】
In this update we are going to introduce some [b]new(™)[/b] changes that might improve the general flow and specially the queue times. As always nothing is set in stone but we are confident about them and also we are open to reading your feedback
That said, let's check what's [b]new(™)[/b].
(sorry in advance for the length of the text but there are a lot of [b]new(™)[/b] things)
[h2]New(™) Stuff[/h2]
[u][b]Cosmetics flexing:[/b][/u] Now you can show off your [b]new(™)[/b] card backs to other players at the beginning and end of matches, feeling all cool.
[u][b]Play Button:[/b][/u] A [b]new(™)[/b] shortcut leading to the mode selection. This will improve the flow, especially for 2v2 matches.
[u][b]Perk system:[/b][/u] We're trying out a [b]new(™)[/b] feature to improve the game’s flow, especially the queue times. This system will empower players with lower skill levels to make matches challenging for more experienced players - positively impacting newcomers without negatively affecting veterans. While you grab your torches, remember we can iterate or even revert certain parts of it.
The Perk System is going to kick in when two players with a significant rank difference are matched together. Depending on the difference, the lower-ranked player is going to be randomly given one or several passive cards from a pool that are active throughout the match. If you see this card before a match, it means that this player has a perk!
[img]{STEAM_CLAN_IMAGE}/42849910/f305411bcf7fc7a72e25986e5f8362c6f4620838.gif[/img]
Please share your feedback and thoughts in the thread below:
[url=https://steamcommunity.com/app/1785150/discussions/0/4303823676470593214/]Steam Discussion[/url]
[u]Keep in mind two things, the system will be seen less the more players there are in game AND FvF is about having fun, not grinding Elo (but you can keep grinding if you don’t mind).[/u]
[b][u]Speed between rounds: [/u][/b]We've adjusted the start-of-match and between-round times to a [b]new(™)[/b] speed to make everything quicker.
[u][b]Cosmetic economy:[/b][/u] Now completing all daily missions grant 3 [b]new(™)[/b] red coins instead of 1, giving you [b]new(™)[/b] opportunities to get a skin.
[u][b]Ranks Progression: [/b][/u]Now, the ranking progression will be smoother and less punitive with defeats. In the next update, we'll further improve something [b]new(™)[/b] related to this issue.
[u][b]Card Packs Iteration:[/b][/u] Now the card packs available in the store contain one extra card. That's 25% more [b]new(™)[/b] cards at no extra cost!
[u][b]Targets of frustration:[/b][/u] If you ever feel like we're doing things you don't like, you can shoot at these targets.They're not great, but they'll serve some purpose and more importantly they are [b]new(™)[/b].
[img]{STEAM_CLAN_IMAGE}/42849910/ff81c1a7bdec4ecb9b1cada877945825b85c905b.png[/img]
[u][b]Balance Stuff:[/b][/u] We've introduced some [b]new(™)[/b] changes in balancing. Here's the changelog:
CARDS[list]
[*]Shrinking Spell[list]
[*]Min. Armor multiplier -20% to -50%
[*]Max. Armor multiplier -10% to -40%
[/list][/list][list][*]No Jump[list]
[*]Max. duration reduced form 23 to 17
[*]Min. duration reduced from 20 to 14
[/list][/list][list][*]Medkit[list]
[*]Max. Health decreased from 90 to 80
[*]Min. Health decreased from 75 to 65
[/list][/list][list][*]Titan[list]
[*]Max. damage multiplier decreased from 50% to 40%
[*]Min. damage multiplier 0.7 to 0.6
[/list][/list][list][*]Tin Man[list]
[*]Speed reduction reduced from 40% to 20%
[*]Cost reduced from 4 to 2
[/list][/list][list][*]Parley[list]
[*]Cost reduced from 3 to 1
[/list][/list][list][*]Draw rivals cards[list]
[*]Cost reduced from 4 to 3
[/list][/list][list][*]Nuke[list]
[*]Cost reduced from 2 to 0
[/list][/list][list][*]Berserker[list]
[*]Min. Armor Reduction reduced from 80% to 40%
[*]Max. Armor Reduction reduced from 70% to 60%
[/list][/list]
WEAPONS[list]
[*]Toxic Grenade[list]
[*]Min. damage per second increased from 4 to 5
[*]Max. damage per second increased from -6 to -7
[/list][/list][list][*]Landmine[list]
[*]Explosion radius reduced from 5 to 4.6
[/list][/list][list][*]Katana[list]
[*]Ammo increased from 7 to 8
[*]Max. blocking damage increased from 50% to 20%
[*]Min. blocking damage increased from 65% to 85%
[/list][/list][list][*]Shotgun Akimbo[list]
[*]Rounds per shot decreased 8 to 6
[/list][/list][list][*]Self-Destruct Grenade[list]
[*]Max. damage reduced from 200 to 130
[*]Min. damage reduced from 170 to 120
[/list][/list]
[h2]Reveal of the Week[/h2]
We're working on something [b]new(™)[/b]. We'll leave you with an image so you can try to guess what it is.
[img]{STEAM_CLAN_IMAGE}/42849910/068f673d9bd7a39f8ad4912a582b7c516bbb15e1.png[/img]
[h2]Community Spotlight[/h2]
Every week, we receive [b]new(™)[/b] fanart in the form of images, but we wanted to share this video with you because it's ART.
[previewyoutube=2k2JPezUDrQ;full][/previewyoutube]
[h2]Mayor's Message[/h2]
Hey folks, it’s me. The Mayor of Friendtown.
Big changes are coming, and we believe that change is good. I am the mayor, and I love changes, except when it comes to elections; those changes are more dangerous.
On another note, I would like to use this platform to say that in these times of evolution, understanding and open-mindedness are the path for citizens to play their best role in society.
Without further ado, I hope you all have a good [b]new(™)[/b] week.
- The Mayor of Friendtown