New playable race available: The mystical Orks!

Takara Cards

Takara Cards is a *chill tactical deckbuilder RPG* about adventuring through Cosmos and Karma. Create your cadet and pilot spaceships to find the Dragons: Each new adventure offers new surprises and stories!

[h3]Hello Cadets![/h3] [h3][b]The third race of Takara Cards are the mystical and shamanic Orks![/b] Their knowledge of the energies of the cosmos (mana) grants them abilities that the other races can only achieve through Equipment... That's why they have more Maneuver cards: There are 21 new cards in the game and 14 of them are exclusive to the Orks![/h3] [img]{STEAM_CLAN_IMAGE}/42094817/92decf6376fdd01f9804c01208b5acc476060653.gif[/img] The Orks pilot the "Staff" ship, which has the most different attack in the Federation: it unleashes a Turret that shoots electric projectiles at every turn. In addition, if the Staff collides with the turret, it gains energy back. They have the power of Mana and that's why many of their maneuvers cost ZERO energy from the ship - they channel energy from their own body! [img]{STEAM_CLAN_IMAGE}/42094817/bcef9d865a1ddb843c4c46611b066783bc958213.gif[/img] [h3]Other improvements:[/h3] [list] [*] Improvements to the Temple Gossip mechanics. Now whenever the player visits a temple there is an event available. [*] Two new Events for Temple Gossip. [*] Reputations that give Cards now show them when they are selected. [*] Ranks system now gives bonus XP to cadets who get an A grade or higher. [*] Overload mechanics adjusted for Dwarves: They now gain more energy than the other races. [*] Improved voice audio management. [*] Steam Deck shortcut icons fixed and improved. [*] Several bugs were fixed. [/list] [h3]Our next big update won't arrive until the end of January - the beginning of February. Let's take advantage of the end of the year to rest. We wish all the Cadets happy holidays![/h3]