New Map: HydroCore & New Fighter Skins

Bleeding Edge

Grab your team and tear it up in Bleeding Edge, an electrifying online brawler where every fighter comes mechanically enhanced for mayhem!

[img]{STEAM_CLAN_IMAGE}/36186306/62a1153554d5a162780955dc2512a70958b9fc68.gif[/img] [u][b]New This Build [/b][/u]  [b]New Map: HydroCore [/b] [b]Max Fighter Level [/b]: Increased max fighter level to 30 [b]New Skins [/b] are now available for purchase with credits via the workshop: [b]ButterCup [/b]: · Blue Light Disco · Funky Disco · Disco Pop · Trooper Buttercop · City Beat Buttercop · Patrol Buttercop [b]Cass [/b]: · Cherry Glam · Flamingo Glam · Golden Glam · Camo C-Bot · Chrome C-Bot · IC-Bot [b]Daemon [/b]: · Shifty Imp · Crafty Imp · Firey Imp · Funky Lee · Killer Lee · Daemon Lee [b]El Bastardo [/b]: · Desert Military · Urban Military · Jungle Military · Master Butcher · Local butcher · Speciality Butcher [b]Gizmo [/b]: · Military Desert · Military Urban · Military Jungle · Peachy Fox · Icy Fox · Cheeky Fox [b]Kulev [/b]: · Colonial Captain · Colonial Lieutenant · Colonial Commander · Emerald Death · Jade Death · Red Death [b]Maeve [/b]: · Gold Leprechaun · Copper Pot Leprechaun · Maeve “BlackBird” Murphy · Maeve “Spitfire” Murphy · Maeve “The Baron” Murphy [b]Makutu [/b]: · Striped Rugby · White Rugby · Black Rugby · Jungin Sumo · Dragon Sumo · Cloud Sumo [b]Mekko [/b]: · Black Rustbucket · Corrosive Rustbucket · Orange Rustbucket · Yellow Mecha · Black Mecha · White Mecha [b]Miko [/b]: · Celestial Cybergoth · Bubblegum Cybergoth · Harlequin Cybergoth · Wood Spirit · Earth Spirit · Air Spirt [b]Nidhoggr [/b]: · Zombie Skull · Acid Skull · Ghost Skull · Hreinn Viking · Vargr Viking · Bjorn Viking [b]Zero Cool [/b]: · Acid Burn · Crash Override · Phantom Phreak · British Racing Green · German Racing Silver · Italian Racing Red ------------------------------------------------------------------ [u][b]Bug Fixes & Improvements [/b][/u] [b]Fighters [/b] [b]All Fighters [/b] Fixed issue allowing Tanks to gain a "super jump" if jumping while being hit with final attack of a combo. [b]Gizmo [/b] Fixed issue allowing Gizmo to move around after transforming out of MiniMech while still inside Mekko's Exclusion Bubble. [b]Maeve [/b] Fixed bug causing players hit with "Cage" by a Maeve using "Starved" mod would have the effect incorrectly linger until death or changing characters. [b]Kulev [/b] Fixed camera glitch caused by ward pin colliding with camera [b]Maps [/b] [b]Jersey Sink [/b] Fixed several issues with camera collision in spectator mode [b]Skygardens [/b] Spawn point islands have been moved back to prevent exploit allowing some Fighters to access the battle zone prior to match starting. [b]Boneyard [/b] Fixed collision issues causing players to become stuck. [b]Matchmaking & Connection [/b] [b]Backfilling [/b] Fixed a bug occasionally preventing all slots being back filled after multiple players left a match. [b]Connection [/b] Fixed game being stuck on the loading screen if player has been kicked due to bad connection with the server [b]UI [/b] [b]Final Play [/b] Ensured an environmental kill icon is displayed for a winning kill by the plasma gates. [b]Final Play [/b] Fixed bug where train wasn't shown in final play if train was the instigator of the winning kill [b]Fighter Select [/b] Fixed rare bug where end game flow would be interrupted if player closes the fighter select screen just before the game ends. [b]Localisation [/b] Multiple localisation fixes across a variety of languages. [b]Loading Screen [/b] Fixed a bug causing player avatars to show empty during loading screen. [b]Accessibility & Options [/b] [b]Main Menu [/b] Fixed bug where new items indicator wouldn't be shown on the billboard after first loading into the game. [b]Accessibility [/b] Fixed Contextual narration on K&M and fixed the “A” Button flow to sound better [b]Accessibility [/b] Fixed keyboard and mouse narration for chat while selecting Super [b]Accessibility [/b] Added keyboard prompts for selecting build during fighter select