Grab your team and tear it up in Bleeding Edge, an electrifying online brawler where every fighter comes mechanically enhanced for mayhem!
We released our first patch last night at 8.30pm BST on March 30th for Bleeding Edge! If you don't have it yet, please be sure to quit Bleeding Edge and re-launch to download the update.
We've addressed a number of issues you brought to our attention including stability, lag and localisation. We're also excited to let you know that Steam achievements have now been implemented, you can start earning these as soon as you update your game.
For any outstanding issues you experience that aren't covered below, please [url=https://bleedingedge.zendesk.com/hc/en-gb/sections/360003532960-Known-Issues-Ongoing]check our workarounds[/url] so that you can continue to enjoy playing Bleeding Edge whilst we work towards a solution. Otherwise, report anything to us via the in-game bug reporter or our support centre so we can investigate.
[u][b]Fixes[/b][/u]
[b]Fixed: [/b]Multiple stability issues and crashes.
[b]Fixed:[/b] End-game screen will display maxed fighter levels correctly.
[b]Fixed: [/b]Fighters invisible or in stealth will no longer be revealed due to ping.
[b]Fixed: [/b]Skins and emotes will now equip correctly when immediately changing fighter or exiting to the menu.
[b]Fixed:[/b] Enemy fighters will no longer be revealed in text chat via their icons.
[b]Fixed:[/b] Settings will now save when Bleeding Edge is closed and restarted.
[b]Fixed: [/b]Leaver penalty now functions as intended.
[b]Fixed: [/b]Players in a party should now be able to match make correctly.
[u][b]Achievements[/b][/u]
Added: Steam Achievements can now be earned by all Steam players.
[u][b]Localisation[/b][/u]
[b]Fixed: [/b]Various fixes for Korean.
[b]Fixed:[/b] Various fixes for Spanish.
[u][b]General[/b][/u]
[b]Improved:[/b] Leaver status in end-game screen will now visibly clear after successfully completing all leaver penalty matches
[u][b]Balancing[/b][/u]
[b]Cass: [/b]Fixed an endless combo exploit that players could achieve with Charge Jump and Rake. You can still combo cancel with Charge Jump, but some extra timing is now required.