New Little Dev Log Update

Medieval Shopkeeper Simulator

Keep your stores afloat against unique threats like royal laws, wars and crazy fantasy events. Discover new items, craft, sell them, and create your Merchant Empire in the kingdom! - All in a hybrid 2D-3D style.

Hey everyone! I have more news of the coming MSS' update, let's take a look. Basically I'm working on the interface of the "Merchant Book". The [b]WHOLE Book's UI[/b] will be replaced by a panel as the Intentory or any other. [i]It will change from this:[/i] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32352693/6428154400f0be6daf760fb6481dbbd8430ec4d6.png[/img] [i]To this:[/i] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32352693/b47db6ce2ad4a68282325c1011aa7a03dd403412.png[/img] [list] [*] So the whole interface looks much clearer. Also undiscovered objects will be shaded and those discovered with color. The page tabs are missing, they will be placed on the left of the panel instead on top. It is not finished, some details are missing but that is how it will be. [*] Also orders to the merchant, will be made in a couple of minutes and not in days. I think the lost game bug was triggered by this feature, so removing this, surely this bug will be finally fixed. [*] The tutorial will be deleted as well, although I already said this in another announcement. [*] I'm also going to make opening your first store less chaotic at the beginning by making your first stall already acquired. You will no longer have to go to the stalls board to buy the stores, simply go to one and buy it. [/list] Thank you all for the support and have a happy week ːsteamhappyː Ask me any questions [url=https://twitter.com/BreakfastStudi1]here[/url] in Twitter. - David