New Levels and some fixes!

Greetings rescue squad! While we are hard at work with the most requested features, this smaller update contains the following content and fixes: [list] [*] Two new levels, selectable via ‘Load Mission’ submenu from ‘Play game’ if you already finished level Day 86. [olist] [*] Day 89 - Security breach [*] Day 92 - Disclosured [/olist] [*] Gamepad input further improved. [*] Added keys to improve terminal and inventory navigation. [*] Throwable rope now works like the other tools by using it with LMB/RT after selection. [*] Fixed a crucial bug that crashes the game on loading if there was a zip-line mounted somewhere in the level. [*] Some smaller tweaks and fixes. [*] Fixed Direct X 11 rendering bugs. [/list] Stay peeled for further updates in the near-ish future, until then: Happy exploring! Team Cogwheel Software & Daedalic Entertainment