New Items, Translations, Minigames, Cosmetics and more

Pummel Party

Pummel Party is a 4-8 player online and local-multiplayer party game. Pummel friends or AI using a wide array of absurd items in the board mode and compete to destroy friendships in the unique collection of minigames.

[u][h1]Update 1.8.1[/h1][/u] Hey everyone! Lets dive into the latest update for Pummel Party version 1.8.1. This update includes exciting new content, fixes and improvements check out the details below. [u][h1]Weapons Cache[/h1][/u][img]{STEAM_CLAN_IMAGE}/33104705/463def3c4ee999af555493c377e3198ab313215f.gif[/img] With this update we have added a new interactive board element called the "Weapons Cache Space" this space gives the first player to reach it one of the four new powerful items described below, the space then despawns for three turns before respawning. [table] [tr][th]Icon[/th] [th]Name[/th] [th]Description[/th][/tr][tr][td][img]{STEAM_CLAN_IMAGE}/33104705/0e68fd4d2c8ba69f7c21b57654f98fd12575f0bc.png[/img][/td] [td]Nuclear Waste Barrel[/td] [td]Pour nuclear waste on another player bloating their hands and head preventing them from using items and damaging them for multiple turns.[/td] [/tr][tr][td][img]{STEAM_CLAN_IMAGE}/33104705/eb1e8e4ceb7b2f5d47b3adab1c5254ade0d454e8.png[/img][/td] [td]Arcade Challenge[/td] [td]Challenge another player to a retro game using this arcade machine, the winner gains a goblet.[/td] [/tr][tr][td][img]{STEAM_CLAN_IMAGE}/33104705/47f4e0d3b31e3b95194f29769b665217faffec63.png[/img][/td] [td]Giga Laser[/td] [td]Atomize any player anywhere on the map with this item killing them in one shot.[/td] [/tr][tr][td][img]{STEAM_CLAN_IMAGE}/33104705/8e7ca18734b10d76907412cdf6839dcaace62377.png[/img][/td] [td]Dark Summoning Staff[/td] [td]Summon an ancient evil that patrols the map killing your enemies.[/td] [/tr][/table] You can also control the respawn rate and if this space or specific items are enabled in the ruleset options. [u][h1]Translations[/h1][/u] Pummel Party has now been fully translated in to the following 9 languages.[list][*]Français (French) [*]Italiano (Italian) [*]Deutsch (German) [*]Español - España (Spanish - Spain) [*]Русский (Russian) [*]简体中文 (Simplified Chinese) [*]繁體中文 (Traditional Chinese) [*]日本語 (Japanese) [*]한국어 (Korean)[/list] [u][h1]New Minigames[/h1][/u] [img]{STEAM_CLAN_IMAGE}/33104705/ceb6cdc828ba9d9df1ab53ee807843458e3053e2.gif[/img] [img]{STEAM_CLAN_IMAGE}/33104705/4cf47bad71f0fe7af7d2809e441e9a26737ea5fb.gif[/img] Two new minigames have been added with this update. Both of which will test your reaction speed![list][*][u][b]Batty Batters[/b][/u] - Hit the falling objects with precise timing to gain points. [*][u][b]Pack and Pile[/b][/u] - Use precise timing to place your boxes in a pile, first player to the top wins. [/list] [u][h1]New Hats[/h1][/u] [img]{STEAM_CLAN_IMAGE}/33104705/8dede566daa2867dc598bc68611fa2cc6cb28871.png[/img] [list][*][u][b]Pigtails[/b][/u] [*][u][b]Irish[/b][/u] [*][u][b]Shark[/b][/u] [*][u][b]Squid[/b][/u] [/list] [u][h1]New Unlockable Capes[/h1][/u] [img]{STEAM_CLAN_IMAGE}/33104705/0de08847cfc168408f063c1a6b605c75bc3766d2.gif[/img][list][*][u][b]Cosmic Cape[/b][/u] [*][u][b]Forest Cape[/b][/u] [*][u][b]Wireframe Cape[/b][/u] [*][u][b]Water Cape[/b][/u] [/list] [u][h1]Console Ports Announcement[/h1][/u] [img]{STEAM_CLAN_IMAGE}/33104705/e4d77fbee8c7a87005a7f51bd006a60c08ac764e.png[/img] We've heard from many of you that you want to play Pummel Party on console so we've begun working on bringing the game to Xbox One and PS4 without impacting the pace of updates for the Steam version which is still our main priority. We don't have any solid date for when you can expect the release but we will keep you updated on our progress. We hope you have fun with the new update and want to thank you for all your kind comments and support, we really appreciate it. We'll see you all again when we release our next update! [u][h1]Pummel Party Patch Notes 1.8.1[/h1][/u] [b]General[/b][list][*] Added difficulty curve to breaking blocks minigame [*] Made present item minigame selection consider played minigames [*] Performance Optimization for Main Menu, Board Maps, and various minigames [*] Improved load time for Daring Dogfight and Rotor Race [*] Implemented steam cloud saves for rulesets, saves and unlocks [*] Added a maximum frame rate control in graphic options[/list] [b]Cosmetics[/b][list][*] Added 'Cosmic' cape [*] Added 'Wireframe' cape [*] Added 'Forest' cape [*] Added 'Water' cape [*] Added 'Pigtails' hat [*] Added 'Irish' hat [*] Added 'Shark' hat [*] Added 'Squid' hat[/list] [b]Visual[/b][list][*] Added present item despawn animation [*] Added a fade transition when disconnecting [*] Improved select color in load/save menu [*] Improved minigame transition smoothness [*] Reduced camera shake in Temporal Trails [*] Added respawn animation to explosive barrel on pirate map [*] Added scorch mark decal to explosive barrel on pirate map [*] Added pre-explosion animation to explosive barrel on pirate map [*] Added scorch mark decal to eggplant explosion[/list] [b]Bug Fixes[/b][list][*] Fixed a bug which allowed players to skip a portion of the Rotor Race minigame [*] Fixed a bug which caused low fps in the options menu [*] Fixed a bug where Two Birds Achievement could be obtained by hitting one player twice rather than two different players [*] Fixed a bug where picking up the shotgun in Barn Brawl just after shooting would make it invisible [*] Fixed a bug where opening the inventory 1 frame after hitting the dice would break the game [*] Fixed a bug where players health on the UI wouldn't update after being revived [*] Fixed a bug where you could go backwards in Rusty Racers and skip part of the track [*] Fixed a bug where players could get out of bounds in Daring Dogfight [*] Fixed a bug where players could fall out of the map in Grifting Gifts [*] Fixed a bug where players could hold themselves against the outer barrier in Temporal Trails [*] Fixed a bug that showed Loading status before minigames incorrectly for clients [*] Fixed a bug where falling into the water in Slippery Sprint before hitting a respawn point would result in not respawning [*] Fixed a bug which caused the health of players to not display correctly on clients in Daring Dogfight minigame [*] Fixed a bug where the treasure goal would spawn at an incorrect rotation [*] Fixed a bug where beehive aimer would collide incorrectly [*] Fixed a bug that would incorrectly show minigame score from previous minigame [/list]