Take the role of a special agent deployed deep beyond enemy lines where terrain and conditions are barbaric. You will seek, locate and destroy the enemy while causing havoc and confusion. Emerge a hardcore tactical experience in vast, nonlinear missions where skill and tactical decisions matter!
Agents,
a new Beta update is now available. Optin the [b]development_preview[/b] beta branch to download the newest version.
[u]What is new?[/u]
[list]
[*] added reworked console maps to the PC version
[*] reworked the entire weapon code
[*] attachements have now more impact on the handling of the weapon
[*] added a crosshair and hitmarkers
[*] changed projectile handling to a more traditional methode
[/list]
[u]What does this mean?[/u]
The game is changing a lot and all those changes are still subject to change. We did not do a full QA run on all those changes so expect bugs or broken features. But this is what we are here for. Tell me your toughts, ideas and feedback. This is a early build and BEL 2 is back in beta with this update and not to be considered a release build. Also only the main campaign is open for tests at this point.
What do you think?