New features added: Ship grouping, group repairs, camera settings and more!

Republic of Pirates

Establish and grow a pirate utopia during the Golden Age of Piracy. Create a resource-based economy, engage in real-time naval combat, and navigate diplomatic relationships with rival powers. Explore the far reaches of the Caribbean in search of the ultimate fortune and glory…

[h2]Hey everyone![/h2] Having spent the last 48 hours feverishly [b]reading through all of your reviews, comments, and feedback[/b], we have just launched[u][b] a new update for both the main game and demo[/b][/u] that addresses some of the most frequent pain points! [h3]Ship grouping[/h3] This was by far the most requested feature, so now you can create custom ship groups to aid you in your exploration of the archipelago and the defence of your islands! [list] [*] Press Ctrl + number (0 - 9) to create/recreate a ship group [*] Hold shift as an alternative to mouse drag select to add/remove ships to the current group [*] After a ship group has been created, press the group number (0 - 9) to select it [*] Double press the group number (0 - 9) to quickly snap the camera to the centre of the group [*] This change has required us to refactor the hotkeys previously assigned to the building menu quick access [*] Instructions are on the input tab of the settings menu [/list] [b]PLEASE NOTE:[/b] Unfortunately the grouping keys are not rebindable and this system is unavailable when using a controller. [h3]Group ship repair[/h3] To reduce the number of clicks and compliment the new ship grouping system we have introduced the ability to repair an entire group at the docks. [list] [*] There is now a button for group repair with a cumulative price in the multiselection window [*] The group repair button only works if the player has the necessary materials to repair ALL ships in the group, the repair cooldown, and ALL the ships are close enough to a dock [*] There is a tooltip that will indicate why it is not possible to repair the group [/list] [h3]Multi-selection priority[/h3] To improve the RTS elements further and make it easier to respond to threats, we have updated the multi-selection tool so that it has the following priorities: [list] [*] Multi-selection using mouse drag will prioritise ships even if a building is accidentally selected. This will be useful when trying to drag select groups near a friendly or enemy settlement/island [*] Multi-selection using mouse drag will prioritise YOUR ships over enemy ships. Again quite useful during chaotic and large scale battles! [/list] [h3]Camera sensitivity sliders[/h3] We received a lot of reports asking for more camera control options, so we have added the following sliders to the input tab of the settings menu: [list] [*] Camera rotation sensitivity when using a mouse is now adjustable [*] Camera movement/acceleration sensitivity when using a keyboard is now adjustable [/list] [h3]Tactical map access using the mouse wheel[/h3] We noticed that a lot of players don’t like the fact that when they use the mouse wheel to zoom out they can accidentally end up in the tactical map. [list] [*] Zoom out to the tactical map via the mouse wheel is now disabled by default [*] There is an option to toggle this functionality on and off in the settings menu [*] Disabling this function will also disable the mouse wheel scroll from the tactical map back to the gameplay map [/list] [h3]Locating the captain’s inn spot[/h3] We have made it easier to find the different captain’s inn spots on specific islands. [list] [*] The spot is more obviously highlighted and a quest marker has been added that shows its location when trying to build a new captain’s inn. [/list] Alongside these improvements we’re also made a few small changes to some of the early game quest descriptions to make them clearer! That’s all for now, but please do continue to post your feedback in the forums: https://steamcommunity.com/app/2103470/discussions/0/4353373056334994167/ Thanks for your continued support and patience 🙂 Crazy Goat Games & PQube