New Dodge, New NPC and Enemies, Combat Experience improvement and more

Rebellion

Rebellion is a souls like and roguelite action game about your revenge saga. Unfairly imprisoned, you seek to cross swords with the King again, for the last time! Escape the jail, explore the castle and it's different areas and layouts, find and recruit allies, choose to fight or sneak from enemies.

[img]{STEAM_CLAN_IMAGE}/38681054/e95d539d515b395813d10c21bd87f3882abf2702.gif[/img] [h3]Features:[/h3] [list] [*]New dodge: Now has animation for each direction [*]Changed dodge attack: modified the animation and movement when attacking after dodge. [*]New ally NPC: Added a new ally npc that can be found after leaving the prison. [*]New enemies: Added new enemy variations and removed the repetition of them in the bailey scenario. [*]AI: new behavior, enemy sometimes moving away from the player when being too close. [*]Balanced number of characters in the bailey scenario. [/list] [h3]Fixed:[/h3] [list] [*]Enemies in bailey not accessing one of the houses with stairs. [*]Dungeon scenario had a chance to start player locked. [*]Enemy hit by backstab was not starting combat music (not recorded as fighting the player) [*]Back Prison: Shovels everywhere [*]Back Prison: Collision inside the prison and some glitches may occur [/list]