Improved combat mechanics, npc atk/wait, resize window

Rebellion

Rebellion is a souls like and roguelite action game about your revenge saga. Unfairly imprisoned, you seek to cross swords with the King again, for the last time! Escape the jail, explore the castle and it's different areas and layouts, find and recruit allies, choose to fight or sneak from enemies.

[img]{STEAM_CLAN_IMAGE}/38681054/366a2d5f11e16883455bf5a19b841c40620babca.png[/img] [b]Features:[/b] [list] [*] Allied NPCs, choose whether they attack enemies on sight (aggressive/attack), or not (passive/stealth) [*] Leave option to resize/resize when game is in Windowed/Windowed mode [*] Starting enemies less likely to backstab [*] Character only locks aim just before the attack hits the damage phase, not right when it starts. [*] Dodge Attack with a shorter finish time and more accurate. [*] Kick/Unblock changed the animation, and placed to follow the enemy, making it easier to hit. [*] Improved speed for scenario loading [/list] [b]Fixed:[/b] [list] [*] NPCs seeing others below/above, on another floor [*] Now Altar Room always has at least one potion. [/list]