New demo version (v0.6.1.1)

Ritual: Path of Darkness

Ritual is a tower defense that deals with a sorcerer who must draw runes to invoke a goddess of death. During the summoning, villagers and believers will try to overthrow you. To achieve your goal, you must acquire improvements that enhance your rituals, or the defense of your fortress.

[h2]Gameplay[/h2] [list][*]A third gargoyle that attacks in area has been introduced.[/*] [img]https://i.imgur.com/yINGGzU.gif[/img] [*]Modified the design of the book with the intention of making it more eye-catching[/*] [img]https://i.imgur.com/XQvKn5x.gif[/img] [*]In addition, if you have upgrades available, every so often it will try to draw the player's attention to remind him of them.[/*] [img]https://i.imgur.com/YjfKr2c.gif[/img] [*]The ghost link has a small animation to make it more distinguishable when it is linked and not to be confused with one of your own links.[/*] [*]When using the mageia that increases the strength of the shadows, its attack looks different.[/*] [img]https://i.imgur.com/vTBCS1m.gif[/img] [*]The gargoyle's eye flickers if you try to use it when it is out of ammo.[/*] [*]The stone of the first gargoyle has been modified to be seen more clearly at night.[/*] [img]https://i.imgur.com/BH1TM4S.gif[/img] [*]The door and the bone wall release particles when hit and shake slightly.[/*] [*]Changed the buttons on the rune interface[/*] [img]https://i.imgur.com/dfwgiyy.jpg[/img] [*]Modified the summoning tutorial to have a similar format to the rest and remove that half hidden "I understand" button.[/*][/list] [h2]Pause menu[/h2] [list][*]Options can now be accessed from here, you don't need to go to the menu to change the sound or language.[/*] [*]If you go to the menu or try to exit, a confirmation popup will appear indicating that progress will be lost.[/*][/list] [h2]Main menu[/h2] [list][*]The candle fire has been changed.[/*] [*]The ugly menu buttons (such as the skip cinematic) have been moved to the options screen.[/*] [*]Changed the options screen [list][*]Modified the buttons layout[/*] [*]Now you can choose how to treat the cinematics more extensively. [list][*]View them always[/*] [*]View them only the first time, if you play again the view ones are skipped[/*] [*]Skip them always[/*][/list][/*] [*]There are more options when choosing the amount of runes to start the game with.  [list][*]4, 6, 8 o 10[/*][/list][/*] [*]All these choices are saved in persistence, so if you come back to play another day, the same configuration will be there.[/*] [*]The option to delete this data (the button is a little bit hidden at the bottom left)[/*][/list][/*][/list] [h2]Sounds[/h2] [list][*]Several new sound effects have been added[/*] [*]The door being hit or destroyed[/*] [*]Bone shield when appearing, breaking or being hit[/*] [*]When using the heal skill[/*] [*]When using the regeneration skill[/*] [*]The spikes appearing from the last red mageia[/*] [*]The summons when they are ready, when you summon them and when they take damage[/*] [*]The shadows when attacking[/*] [*]The mageia when they are ready, when you use them or when their effect stops[/*][/list]