NEW DEMO + events!

Dryft City Kyngs

From humble office worker, to ruthless racing genius. Become the ultimate Dryft Racer in a colourful 2D punk-cartoon world based on a very near-future Melbourne!

[h2]Demo Updated[/h2] We just updated the [b][url=https://store.steampowered.com/app/2136770/Dryft_City_Kyngs/]Dryft City Kyngs DEMO![/url][/b] It now allows you to play all of the first chapter, which includes the first Challenge Dryft. This is closer to how the final game will look and feel. [h2]MIGW Steam Event[/h2] We're also featured in the [b][url=https://store.steampowered.com/sale/migw2023]Melbourne International Games Week Steam Event![/url][/b] A new dev playthrough video will be streaming during the event - devs [b]magicdweedoo[/b] and [b]Sal Fontaine[/b] showing off what's new and generally mucking about. [h3][url=https://store.steampowered.com/developer/nonsensemachine]All our other games are on sale too![/url][/h3] [url=https://store.steampowered.com/sale/migw2023][img]{STEAM_CLAN_IMAGE}/43374530/4e47625faee04526979c8a11804de48ca2a9c902.jpg[/img][/url] [h2]SXSW Sydney[/h2] Oh, also, you can catch Dryft City Kyngs at SXSW Sydney in October! Wow. [img]{STEAM_CLAN_IMAGE}/43374530/f7fe164a67307d50b606ede82ad7db8c238804ab.jpg[/img] [h2]Demo Change Log[/h2] There are a ton of updates and improvements to the Demo, including: [list] [*] Final version of many world, building, UI, character, clothes sprites added [*] Intro memory flashback sequence that acts as a drifting tutorial [*] Demo is playable up to the end of the first chapter, including the first Challenge Dryft [*] You can get fired and re-hired from your job [*] The way you get paid from your job has changed [*] Driving controls updated for both keyboard and gamepad [*] You can own up to 3 rydes [*] You can buy a new ryde from an NPC at the Saturday Ryde Show in Burbs [*] You can sell your ryde to Darryn at the ryde show (if you have more than 1 ryde) [*] Added Apartment Garage area where your car will reappear if it blows up [*] You can unleash a small dryft boost while drifting [*] Alternate drive style option available in master pause menu [*] Burbs layout updated [*] Pre-race item selection menu [*] Pre-race track showcase [*] Ryde stats only reduce once per race from damage (instead of 3 times) [*] NPCs can use items in a race [*] Map functionality added, viewable with hotkey [*] Some new music [*] Fridges act like treasure chests, which reset their contents daily [*] Walking up to a locked door on a building will show its opening hours (placeholder graphics) [*] Vitals GUI icon is colour coded based on how full it is [*] You will start shaking violently when you are about to pass out from low vitals [*] Name generator updated (you can now disable either column 2 or 3) [*] V1 of chapter cards [*] UI button wiggle effect [*] Fixed buggy palette swapping [*] Some palette colours updated [*] Fixed ryde being able to drive into building doors [*] Big trees go transparent when you're behind them [*] NPC favours have descriptions now and delete when completed or failed [*] Lots of UI tweaks and polish [*] Demo title updated [/list]