New Content, DLC Sale, and QoL Improvements!

[h1]Hey everyone![/h1] Thank you for Playing Rogue Glitch! I hope you've had a great time both offline, and online with friends. Today brings a new patch with a few bonus features and a number of quality of life improvements for all players. Paired with this update is a weeklong sale for the Online Mode DLC at 50% off. If you've been having a blast solo in Rogue Glitch, this will be a great time to buddy up for half the price! [img]{STEAM_CLAN_IMAGE}/35485815/2def42ca595b8dd941e9db65bf88993cd6620b1a.gif[/img] [h2]New Additions:[/h2] - "Nibble", a new Character with randomized stats! - Modifiers, including "Seeded Runs", "Random Enemies" and "Glitches Only". (Accessible when all Items are unlocked!) - Save and Continue between Zones - Skip final Zone Malfecto dialogue in Offline Play [h2]Fixes and Changes:[/h2] - The Corrupt Trader will reward more Items when exchanging 6 or more corrupt Pickups - The Health Eater takes two hearts a lot less frequently - Shopkeeper has more HP in later zones - Fixed Skins on "Luna" not appearing properly - Fixed Pickups and Items dropping in unreachable areas - Fixed "MagicStick" Item to prevent transforming enemies in unreachable areas - Fixed "Bat" spawning in unreachable areas - Fixed floating point errors on stat changes - Fixed "Stake Launcher" canceling out "Piercing Shots" - "Skull Deal" will take 30 Coins or 2 Items if the player doesn't have enough Coins - Zone 6 Levels tweaks - Zone 4 difficulty adjusted - In "Offline Mode" the game will not spawn your character's rare starting Items - Reworked Jump Synergy Item - "ExtraJump" Items are a lot more common now Best of luck in the Glitchworld! -Lino