New Build Now Available - version 1.01.934

Terminator: Dark Fate - Defiance

Terminator: Dark Fate – Defiance is not just a game; it's an adrenaline-fueled journey where your strategic prowess decides the fate of mankind against the machines. After the machines took over, the greatest threats may not come from the machines but rather from other human survivors.

There is [b]a new game build that fixes several bugs and issues[/b]. Changelog 1.01.934: [list] [*] Fixed a problem that could lead to the "black screen" and crashes when starting the game on wide screens; [*] Added ability to confirm your choice in the settings by pressing the Enter button; [*] Fixed a crash problem if for some reason the video or audio adapter was not initialized [*] Fixed UI bug in 4K on the infantry training screen; [*] Fixed several rare random crashes; [*] Fixed disappearance of the squad's healing indicator; [*] Fixed a rare bug where the task "Clear Legion forces out of the area" in Abiquiu was not considered completed due to hidden single Legion units; [*] Additional allied forces have been added at the beginning of the Movement Outpost mission so that the player can fight off Rev-6 even if he came to the mission with a very small army; [*] Integrators on the Santa Fe outskirts mission should no longer immediately become enemies due to the player's unit accidentally passing through their territory; [*] On the Nueva Tortuga mission, a rare bug has been fixed due to which the mission could be considered lost when Luiz, Mason's or Church's squad leaving sector; [*] Fixed a bug with Kelso's dialogue button disappearing when his Bradley is destroyed (Vega mission); [*] In the Fort Worth mission, a rare issue with Stevens leaving the map has been fixed; [*] Minor difficulty tweaks (on Story and Medium difficulty levels) on Haven Base Mission; [*] Difficulty tweaks (on Story and Medium difficulty levels) on Santa Fe outskirts Mission; [*] Difficulty tweaks on Vega Mission; [*] Minor difficulty tweaks on Nueva Tortuga Mission (at the spawn of the player's main reinforcements); [*] Reduced the level of Skulls squad to reduce the randomness when fighting with him in a duel on Nueva Tortuga Mission; [*] In multiplayer now only one artillery slot is given per reinforcement phase. [/list] And [b]if you have a Widescreen Monitor, please check out the other pinned discussion post[/b] outlining how to make the game playable on Widescreen and Ultra Widescreen monitors. We are committed to continuously improving the game's performance and appreciate your ongoing support and feedback. Thank you for your patience and participation in helping us enhance your gaming experience.