New 1.1 Patch released!

Fantasy Kingdom Simulator

Fantasy Kingdom Simulator transports you into a medieval realm where you reign as King of four villages, and your duty is to help them grow and blossom into fully developed cities. You'll be making meaningful choices, important decisions and face the consequences if you plan poorly.

New 1.1 version released, which makes a number of changes to the game, including the game structure itself. -- NEW! Royal Decree feature will now require the player to make 1 choice from various special options each turn BEFORE the End Turn may be used. This can be population increases, food, military bonuses, preventing bad things from happening, curing Plagues and Droughts, etc. No more spamming End Turn. - TWEAK: Tweaked various internal parameters to make the game a little tougher in terms of money and food. You will now NEED to use all the options at your disposal to be successful -- you will NOT win by just hitting End Turn all the time. I'll keep an eye on comments to make sure it isn't too tough or needs changing. - TWEAK: Adjusted events to occur about 3% more than before. - TWEAK: Adjusted the music that plays so that it changes less often, to prevent the sudden jarring music changes that proved annoying for some. - TWEAK: Made some adjustments to the screen resolution changer to solve a few rare issues for newer video cards that came up. - TWEAK: Adjusted some internal stuff so that Regent ratings have a little more impact on food production (Agriculture), city growth (Intelligence, Honor) and ratings in general have a greater effect than before. - FIX: Fixed a rare issue where the General could go into negative Life points. - FIX: Fixed a rare issue (I believe) where the Special Actions couldn't be clicked at all suddenly unless the game was reloaded. Thanks for your support and enjoy! Derek