A strategy game set in the 18th century Caribbean recreating clashes between the empires of the time. Manage resources and armies via three integrated game layers; a strategic overworld for logistics; city building for production and tactical battles to conquer your enemies.
This update includes a much requested feature. You will now be able to control multiple armies and fleets. Among a host of other fixes and improvements
[b]New Features[/b]
You will be able to have up to 4 armies and 4 fleets if you have the required gold. Unlocks available from the government screen.
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[*] Added events that will trigger under some circumstances. Including direct attacks by land or by sea
[*] AI cities will launch direct land attacks to enemy cities, including yours.
[*] You can now choose to start in a random city from your empire
[*] Added disband army button
[*] Added city unit cap and a warning when you reach it, Improved UI to show fleet and troop cap accordingly
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[b]Fixes[/b]
[list]
[*] Remove garrisoned worker from upkeep after building is destroyed by the enemy
[*] Fixed a bug where you could lose control of a city after a successful auto resolve victory
[*] Fixed a bug where after winning a battle and loading, the battle prompt would appear again
[*] Fixed a bug where the battle prompt would stay or appear again after a naval siege
[*] Esc key will now show the main menu in the overworld
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Check out our Devlog to see what we are working on. Stay tuned for the next update!
[url=https://store.steampowered.com/news/app/1684110/view/3744239644472596971]Devlog 2: Upcoming features[/url]