Multiple armies update is here!

Field of Arms: Tactics

A strategy game set in the 18th century Caribbean recreating clashes between the empires of the time. Manage resources and armies via three integrated game layers; a strategic overworld for logistics; city building for production and tactical battles to conquer your enemies.

This update includes a much requested feature. You will now be able to control multiple armies and fleets. Among a host of other fixes and improvements [b]New Features[/b] You will be able to have up to 4 armies and 4 fleets if you have the required gold. Unlocks available from the government screen. [list] [*] Added events that will trigger under some circumstances. Including direct attacks by land or by sea [*] AI cities will launch direct land attacks to enemy cities, including yours. [*] You can now choose to start in a random city from your empire [*] Added disband army button [*] Added city unit cap and a warning when you reach it, Improved UI to show fleet and troop cap accordingly [/list] [b]Fixes[/b] [list] [*] Remove garrisoned worker from upkeep after building is destroyed by the enemy [*] Fixed a bug where you could lose control of a city after a successful auto resolve victory [*] Fixed a bug where after winning a battle and loading, the battle prompt would appear again [*] Fixed a bug where the battle prompt would stay or appear again after a naval siege [*] Esc key will now show the main menu in the overworld [/list] Check out our Devlog to see what we are working on. Stay tuned for the next update! [url=https://store.steampowered.com/news/app/1684110/view/3744239644472596971]Devlog 2: Upcoming features[/url]