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We are happy to share with you another major patch for Oriental Empires. This latest version brings new starting options for custom games, allowing players to select the preferred starting age. It also allows for more options in multiplayer and on top of that, the AI received a nice little boost, making it better at conducting diplomacy and using a navy.
The full changelog can be found below and as always, feedback is greatly appreciated.
- Surtur
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[b]Changelog:[/b]
AI
[*]Improved AI's economic balance between buildings and army
[*]AI will keep a minimum army size
[*]Improved unit diversity in AI recruitment
[*]Improved AI movement of armies
[*]AI can build naval units
Custom Games
[*]Added ability to set starting era in custom games. All the tech from previous era's is available, and some edicts are already issued.
[*]Ability to have random AI controlled factions. The player still controls whichever faction he selects.
Multiplayer
[*]Added ability to assign factions randomly in MP. All players, including the host, are assigned a faction at random.
[*]Added hidden humans ability in MP. If this is selected, then the UI is adjusted so that no indication is given of which factions are human and which AI controlled. Diplomacy with AI factions has a delay, and functions the same as with human players. Random factions must be selected by the host in the initial faction selection screen for the hidden humans option to be available.
Diplomacy
[*]Reduced offensive alliance diplomatic spam. AI won't ask for alliances against those enemies it can't reach
[*]Can't declare war on vassals if you have a peace accord or fraternal harmony pact with their overlord
[*]Less 1 coin diplomacy
[*]Fixed a serious bug that was stopping inter AI diplomacy working correctly.
Misc
[*]Reduced effectiveness of land troops against naval. Previous fix accidentally doubled it :(.
[*]Fixed a bug that stopped naval units moving adjacent to large land stacks
[*]Buildings can't be deleted if existing or queued building depends on them
[*]Fixed issue with city list not being scrolled correctly in city list view