Moonscars - v1.6 Update Announcement

Moonscars

Push the limits of your combat skills, and master new abilities to progress through an unforgiving nonlinear 2D world. Face off against the relentless darkness that seeks to destroy you. In Moonscars, every death is a lesson learnt—and as you overcome each challenge, new truths will be revealed.

Hey everyone, We're happy to announce the v1.6 patch which introduces 3 new languages, 2 new Special Weapons, and a lot of small improvements and bugfixes! You can read a more detailed list below: [list] [*] Added support for Ukrainian, Brazilian Portuguese, and Turkish languages. [*] Introducing two powerful Special Weapons: - Scimitars: An efficient way to deal with airborne enemies. [img]{STEAM_CLAN_IMAGE}/42123936/d6b37bd4f778e2cf62d07662a82d81da208c5649.gif[/img] - Gauntlet: A good way to keep enemies at a safe distance with a strong blow! [img]{STEAM_CLAN_IMAGE}/42123936/205f05fd1c4abce3cc05088a531d61a456eca756.gif[/img] [*] Discover two new amulets that will enhance your experience, whether you're struggling, or you want a tougher challenge: [*] Improved inventory items: - Breakable Amulets will leave behind Leftovers, which can be sold back to The First One. - Memory Moulds can be reused to repeatedly listen the lore-discovering dialogues with Vladyslava. [*] Improved the Map with various additions. New icons added for Upgrades, Collectibles (Adelinka's Earrings), and Locked/Unlocked states for Doors and Flesh Walls. [img]{STEAM_CLAN_IMAGE}/42123936/e940c11e9acd028371aa60c000889fb151e9d7f1.png[/img] [*] Superdash: Altered its input mechanics to avoid accidental triggering during combat. Also added the Up button as an alternative to the Jump button. [/list]