Push the limits of your combat skills, and master new abilities to progress through an unforgiving nonlinear 2D world. Face off against the relentless darkness that seeks to destroy you. In Moonscars, every death is a lesson learnt—and as you overcome each challenge, new truths will be revealed.
Hi everyone!
Moonscars has been released and we want to [b]thank you all for playing[/b]!
We feel grateful that so many of you are enjoying the game, and this motivates us a lot.
We’re closely monitoring your feedback and bug reports and actively working on fixing them! So please, keep them coming and we hope you’ll be patient enough until we iron out all of them.
In this update we addressed multiple critical issues reported by the community:
[list]
[*] Soft locking in multiple situations across the game
[*] Balancing for late game enemies, Moon Hunger system and many others.
[*] Inability to cast a Witchery that requires more Ichor than your maximum pool
[*] Grave spawning at wrong positions
[*] Progress lock when defeating a Boss and dying at the same time.
(If you already encountered this issue in your saved game, please go back into the room of the Boss where this bug was encountered - it should be automatically fixed and progress allowed to continue.)
[/list]
We’re going to continue working on fixing the critical and urgent things first, and then we’re planning to work on a series of overall improvements.
We want to thank you, the community, for continued support and patience!