
During the post-WW2 period, developments in weapons technology - specifically anti-tank ordnance - challenged the dominance of the tank on the battlefield. It's a problem that vexes even modern militaries (and there hasn't yet been a big enough war to sort it out), but after playing Cold War tactics game Möbius Front '83, you can tell the creators are quite taken with this particular doctrinal puzzle.
Advancing through rural America is less about large, rolling formations of armour, and more about the tactical application of infantry and AT weaponry - about shepherding your heavy-hitting Patton MBTs into position so that they can deal out their righteous fury. Or, more likely, get caught out by an enemy ATV's movement range and instantly deaded. Möbius Front's AI is tenacious, but it can also be frustrating.
This turn-based tactics game is inspired by official US Army training manuals from the period (which have been made available to read in-game), and is the latest creation from the mind of Zach Barth of Zachtronics fame. It definitely stands as the most strategic game the studio has released to date, but I'm not sure it's capable of scratching the strategy itch to the full extent that fans of this genre require. It's more than a simple tactical puzzle, but falls short of the complexity of true strategy thoroughbreds. This isn't Advance Wars, sadly, and it definitely isn't a Cold War Panzer Corps.
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America is its own worst enemy in new Advance Wars-style tactics game Möbius Front '83