Greetings Pharaohs,
Today, we’re glad to announce that the [url=https://cdn.akamai.steamstatic.com/steam/apps/1351080/manuals/Mission_Editor_Guide_EN.pdf?t=1696860281]Mission Editor mode[/url] is now available with the latest update for Pharaoh: A New Era. Starting today, you can play the Mission Editor mode and start your kingdom from scratch to rule it in your own way.
[b][h3]Disclaimer regarding map names when playing in Mission Editor mode:[/h3][/b]
A note on map names in the new Mission Editor Mode - all of your custom maps will be shown under the "[b]My Maps[/b]" tab in-game.
You may create additional tabs to organize your custom maps in-game by creating folders via Windows File Explorer [b](C:>Users>[My Windows User Name]>AppData>LocalLow>Triskell Interactive>Pharaoh>[Steam ID number]>My Maps)[/b].
However, please note that if you create two folders A and B, but each of them contains a map called "[b]MyMap1[/b]" then you will have two maps with the same name "[b]MyMap1[/b]" under the "[b]My Maps[/b]" tab in-game, which may lead to confusion.
We strongly encourage you to assign unique names to your custom maps to avoid confusion in the "[b]My Maps[/b]" tab.
[img]{STEAM_CLAN_IMAGE}/38626053/87fe26feb1f0004784e7d2106be1eaeec54e6d28.png[/img]
[b][h3][u]Changelog - 1.5.0[/u][/h3][/b]
[h3][b][i]Various fixes:[/i][/b][/h3]
[list]
[*] Fixed merchants' import/export cap
[*] Fixed housing losing service access upon save
[*] Fixed hidden recurring events not being rescheduled properly
[*] Fixed next-date preparation of recurring events
[*] Fixed next-date computation of recurring events
[*] Fixed Kingdom invasions sometimes not being processed
[*] Fixed Kingdom Rating rising not canceling Kingdom Invasions
[*] Fixed post-victory and post-defeat events on invasion events
[*] Fixed post load of returning armies after a troop request event
[*] Fixed River of blood & Hailstorm events duration
[*] Prevent Toad Plague to hit empty housing
[*] Fixed displayed reason for events sometimes not making sense
[*] Fixed triggering of events during the first two months of a map
[*] Fixed upper bound of year range for events
[*] Prevent Hunter from changing state while on a ferry
[*] Prevent blocker between Esc. menu and notifications
[*] Fixed display of Leopard skins while moved by a carrier
[*] Fixed Recruiter sometimes stops working altogether
[*] Fixed on battle ending
[*] Fixed Interest on debt being 12 times higher than it should be
[*] Properly removed destroyed migrants from the incoming list in houses
[*] Fixed walkers taking a longer way instead of using the closest ferry
[*] Allow gatherers to use the ferry to reach reeds
[*] Allow performers to use the ferry to reach performance venues
[*] Fixed stage election for performers
[*] Fixed Fire marshalls disappearing after the first fire extinguished
[*] Fixed spam of alerts when a thief meets a gold carrier
[*] Fixed voiceover for the Priest of Ptah in French and English
[*] Fixed Fire Risk Overlay
[*] Fixed Palace Tooltip about unemployment (in some cases)
[*] Fixed roads on floodplain not being usable again after a flood
[*] Prevent construction while holding the building picker key
[*] Fixed house assets variations for levels 11 & 12
[*] Storage buildings now properly apply their maximum carrier-allowed value
[*] Prevent a memory leak on defense system calculation algorithm
[*] Neutral desirability tiles in the Desirability Overlay are now transparent
[*] Added new loading tips
[/list]
[h3][b][i]Level Design:[/i][/b][/h3]
[list]
[*] Dunqul Oasis: Towers are now available
[*] Dakhla Oasis: Jewelers are now available
[*] Empire: Trade Route to Waset now properly reopens when the troop request event is a success
[/list]
[b]Pharaoh: A New Era is 30% off for a limited time only:[/b]
https://store.steampowered.com/app/1351080/Pharaoh_A_New_Era/
[b]Follow us on Twitter:[/b]
https://twitter.com/Triskell_Int
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[b]Follow Louis Godart on Twitter:[/b]
https://twitter.com/louisgodart
[b]👾Catch us on Discord:[/b]
https://discord.gg/pharaohnewera