Minor Patch #2 (V59295) is LIVE!

Citizens, Thanks for checking out the demo so far, you've got only a few days left of the demo-- use your time wisely!! CEO is coming soon! We've got another patch that has gone LIVE now, this one has some gameplay changes as well as quality-of-life changes! Be sure to join our [[url=https://discord.gg/qZczTqaXsr]Discord[/url]] to directly communicate with the development team! [h2]Notes:[/h2] [list] [*] Added prematch screen announcing the game mode type. [*] Tweaked matchmaking to have fewer 2v1s, and prettied it up some if a 1v1 occurs. [*] Fixed online games accidentally forcing Free-For-All mode. [*] Fixed desyncing replays. [*] Added clearer 'game mode select' box when going into Versus mode. [*] Fixed Eleanora being able to kill people in the main menu. (RIP to all those who died before the game started) [/list] [h2]Gameplay Fixes:[/h2] [list] [*] Rotwang QCF+C now properly goes through people instead of stopping at the first one. [*] Rory QCF+AB accepts and straight up or down input as lane change, without requiring neutral first; diagonals do not count. [*] Bursts now break both super armor AND hyper armor. [*] Super armor adjusted to treat B attacks more like a "medium" and C attacks more like a "heavy", instead of treating B as a "light" and C as a "medium": j.C breaks armor immediately, unless it is a projectile (ie: Eleanora); standing and crouching A and B are stronger vs armor, A->B now breaks armor where before it required A->A->B. j.A and j.B are unchanged. [*] Fixed Brick and Weasel's VO during Three Roll Two. [*] Removed the combo counter in Free-For-All. [/list] Be sure to follow our socials to stay in touch: Discord: [[url=https://discord.gg/qZczTqaXsr]https://discord.gg/qZczTqaXsr[/url]] X: [[url=https://x.com/DieselLegacy]@DieselLegacy[/url]] Instagram: [[url=https://instagram.com/DieselLegacyGame]@DieselLegacyGame[/url]] Facebook: [url=https://facebook.com/DieselLegacy]@DieselLegacy[/url] Cheers, Your Diesel Legacy/Maximum Entertainment Team