Citizens,
Thanks for checking out the demo so far, you've got only a few days left of the demo-- use your time wisely!! CEO is coming soon!
We've got another patch that has gone LIVE now, this one has some gameplay changes as well as quality-of-life changes!
Be sure to join our [[url=https://discord.gg/qZczTqaXsr]Discord[/url]] to directly communicate with the development team!
[h2]Notes:[/h2]
[list]
[*] Added prematch screen announcing the game mode type.
[*] Tweaked matchmaking to have fewer 2v1s, and prettied it up some if a 1v1 occurs.
[*] Fixed online games accidentally forcing Free-For-All mode.
[*] Fixed desyncing replays.
[*] Added clearer 'game mode select' box when going into Versus mode.
[*] Fixed Eleanora being able to kill people in the main menu. (RIP to all those who died before the game started)
[/list]
[h2]Gameplay Fixes:[/h2]
[list]
[*] Rotwang QCF+C now properly goes through people instead of stopping at the first one.
[*] Rory QCF+AB accepts and straight up or down input as lane change, without requiring neutral first; diagonals do not count.
[*] Bursts now break both super armor AND hyper armor.
[*] Super armor adjusted to treat B attacks more like a "medium" and C attacks more like a "heavy", instead of treating B as a "light" and C as a "medium": j.C breaks armor immediately, unless it is a projectile (ie: Eleanora); standing and crouching A and B are stronger vs armor, A->B now breaks armor where before it required A->A->B. j.A and j.B are unchanged.
[*] Fixed Brick and Weasel's VO during Three Roll Two.
[*] Removed the combo counter in Free-For-All.
[/list]
Be sure to follow our socials to stay in touch:
Discord: [[url=https://discord.gg/qZczTqaXsr]https://discord.gg/qZczTqaXsr[/url]]
X: [[url=https://x.com/DieselLegacy]@DieselLegacy[/url]]
Instagram: [[url=https://instagram.com/DieselLegacyGame]@DieselLegacyGame[/url]]
Facebook: [url=https://facebook.com/DieselLegacy]@DieselLegacy[/url]
Cheers,
Your Diesel Legacy/Maximum Entertainment Team