Mini-map and more!

Heroes of a Broken Land 2

Procedurally generated strategic RPG with multiple parties and endless worlds to explore. Recruit heroes, build towns and explore dungeons in your quest to restore the Broken Land.

The 0.5.x series continues to focus on game balance, however the process of balancing the game required lots of playing. This means that I quickly notice missing quality of life features, not features that complete the game, but ones the make the interactions and game play smoother. That's why I added a important few world navigation features: a mini-map and an easier way to move between allied towns. These make it much nicer to navigate the world, especially in larger games. This patch also change starting equipment and has some XP balance changes. You'll probably notice that your heroes aren't as fully equipped at the start as before too. There are other changes behind the scenes to allow proper difficulty level in future updates. Changes in 0.5.2: [list] [*] Add Mini-map to world [*] Add "Next Town" button to quickly navigate to allied towns [*] Boss monsters now give extra XP [*] Fix Voidling combat highlighting effect [*] Reduce building item production rate [*] Fix some typos [*] Adjust starting equipment quality and quantity [*] Fix town quests from being low level [*] Fix bug in Void Incursion event [/list]