Larger worlds

Heroes of a Broken Land 2

Procedurally generated strategic RPG with multiple parties and endless worlds to explore. Recruit heroes, build towns and explore dungeons in your quest to restore the Broken Land.

It's been too long since the last update, so I'm happy to finally get this out there. The changes won't seem like much - world customization and larger fragments - but it's an important step in finishing off the core features. Unfortunately larger worlds broke a lot of assumptions that much of the rest of the game had and broke many limits, which is why it took so long to release. There a still a few known issue in world generation that were caused by this change but game play braking and they're mostly related to aesthetics. I expect the frequency of updates will be shorter from now on!