Wage a global war of resistance against an alien invasion. Command turn-based tactical battles, build a network of covert bases, directly control your fighter wings, and achieve strategic victory in a simulation of asymmetric warfare against a technologically superior foe.
This is a small hotfix for the 5.6.0 update released yesterday, fixing an important gameplay issue and a couple of other minor issues.
[h2]Changes:[/h2]
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[*] Fixed being unable to transfer aircraft between bases.
[*] Exploding vehicle damage is no longer subject to damage randomisation, so exploding vehicles should now inflict a maximum of 50 damage on anyone in the blast radius.
[*] On Abduction missions, the "Eliminate all hostile combatants" objective line is now marked as complete (with a green tick) if you eliminate all enemy units before the mission ends.
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