A poignant narrative-driven game about rejection, belonging and the meaning of home. It follows the story of a newly adopted shelter cat whose space in the home is taken by a copycat. Bring the tissues.
Dear kittens,
If we haven't met already, our names are Sam & Kostia. We've been working on this game since 2021. In 2022, we onboarded our composer, Dan. Since then, the three of us have been stretching our creative muscles to bring Copycat to life. (Here's a snap of us in the sound studio recording our voice talent last May).
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We thought it would be fun to share our roles and responsibilities for the game. Perhaps you are interested in game development yourself. Or perhaps you are keen to get to know us better. Either way, we hope you enjoy these short videos we made.
If you have artistic flair and are interested in what makes a game beautiful ➡️ watch Kostia's video.
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If you prefer the keys, strings, and melodies behind a game ➡️ watch Dan's video.
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If you love dialogue and structuring narrative plot points ➡️ watch Sam's video.
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Here's a snap of Dan's cat Valeria, watching the demo of Copycat. Look at that concentration.
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Big Smiles,
Sam & Kostia