Meaty Hotfix 1.0.25b

Sword of the Stars: The Pit 2

The Pit2 returns to the turn-based Roguelike roots of the indie classic and takes you to another alien facility filled with broken machines, warped creatures, and new surprises!

A larger than typical hotfix for the 1.0.25b update. I mean, look at it, it has changes and new stuff added. It's basically a tiny update, but, well, the start of the year was hectic, so we made some hotfixes, and then some bigger fixes, and then said let's make a few changes, and while that was happening, stuff got added. It happens. We can pretend it's 1.0.26 if you want... at least until we do update 1.0.26. As always - feedback, feedback, feedback! [b]Changelog 1.0.25b Fixed[/b] [list] [*] Broken fishing rod bug fixed. [*] Modifier feedback bug fixed. [*] Stat going over cap bug fixed. [*] Game loading refactored to remove redundancies causing varous issues. [*] Cooking Fire button-text missing bug fixed. [*] Target Dummy as valid target bugs fixed in tutorial. [*] Adaptoid prop-types list working correct now. [*] Utility Belt shifting location when double-clicking fixed. [*] Stimulants disabled bug [/list] [b]Changed[/b] [list] [*] Den Mother tweaked, her chest tables changed [*] Auto-attacking now disabled when enemies are visible but out range (causing players to attack nearby props by accident). [*] Wooden Chest skill check. [*] Adamantium Claws and Razor Fists tool-tips updated to include weapon stats. [/list] [b]Added[/b] [list] [*] Player given feedback when Skills & Stats reach their max cap. [*] Adamantium Claws implemented [*] Added confirm pop-up for deleting a saved game when starting a new game. [*] Option added to Game Options to enable / disable the deleting saved game warning. [/list]