The Pit2 returns to the turn-based Roguelike roots of the indie classic and takes you to another alien facility filled with broken machines, warped creatures, and new surprises!
[b]1.0.20c Hotfix[/b]
A mini-update, but there were a couple of sweet additions to drop in as well. Please play and feedback feedback feedback!
[b]Added[/b]
[list]
[*] Save Preview - Character select screen now shows Save File stats, inventory, and equiped items. NOTE: Will only work with new saves.
[*] Use Bio-mod interface (Double-click or right-click a Bio-mod to bring up an interface to select which item to add it to.)
[*] Add Bio-mod to item interface (Right-click item and select Add Bio-mod to bring up an interface to assign viable Bio-mods to it.)
[*] Lock Mini-Map rotation button.
[*] New models for different classes of doors (standard, heavy, armored, vault)
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[b]Changed[/b]
[list]
[*] Drag Scanning Analyzer or Diagnostic Chip over Bio-mod in inventory to ID the Bio-mod details.
[/list]
[b]Fixed[/b]
[list]
[*] Teleport trap bug - you now receive a teleport trap for disarming the trap.
[*] Invalid door trap feedback bug (Enemies were triggering the feedback.)
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