Maze Party 0.830 - Ice maze part I and many more..

Maze Party

Well, This is a maze game. Exploring the mysterious maze, fight against each other or play game modes with your friends. Can be played up to 8 players. Note that every single maze is newly random generated :D.

[img]{STEAM_CLAN_IMAGE}/39421889/20628804fb4447596eeaab3060339e604180115e.png[/img] [u][b]New features[/b][/u] - Added new maze maps: Ice 1-6 - Added new monster : Icegel, Icegel(Big), Icegel(Huge), Icegel(Giant), IcegelKing - New debuff : Chill (-3 stamina/s, 20% slow) - New debuff: Iced (80% slow) - New debuff: Freeze (Can't move, additional damage on stun) - New debuff : Burn (-5 HP/s) - New debuff : Poison (Reduce 4 + 15% of lost HP every 4sec) - New debuff: Bleeding (Reduce 2-4 HP/STA every sec if player move or attack) [img]{STEAM_CLAN_IMAGE}/39421889/4316fb744203058b556df9bbc9cb68eec9d4a990.png[/img] - Ice gels have different chances of giving Chill, Iced, Freeze to player - Add a tutorial map for a new player [img]{STEAM_CLAN_IMAGE}/39421889/985d13eaf726caee3db9581ce08cf9bbc3475c77.jpg[/img] - Add a new skill to IcegelKing: King Shot (Shoot a snowball) - Add a new skill to IcegelKing: Frost Wind (Create frozen wind in front) - Party mode random option (select mode, random one, random four) - Party mode now has a default selection setting of random 4 [img]{STEAM_CLAN_IMAGE}/39421889/e15370796b6e7d7f784c6d300623971b73c685c7.jpg[/img] - Added first 10 achievements [img]{STEAM_CLAN_IMAGE}/39421889/f72f830ec7ab989aec443b836d863003ea6f50ad.png[/img] - Add new setting option: Control - keys rebinding [img]{STEAM_CLAN_IMAGE}/39421889/4fa3641404fab1985f4cadd9b0eab986cf67bdaa.jpg[/img] Improvements - New Barrel and Crate texture (Reduce over-usage details by 80%) - Equipping bow now show Quiver - New maze generation algorithm - New buff stacking behavior - Add Mode selection cancel button [u][b]Rebalance[/b][/u] [u]Items[/u] - Timebomb now only explode when the time is out - Big bomb now apply fire (2-5s) - Reduce sticky gel duration from 40 sec to 30 sec - Remove speed reduction immunity from Airshield [u]Traps[/u] - Fireturret now has a 50% chance to apply fire (2-5s) - Reduce Fireturret fire rate by 50% - FireTrap now has a 0.75-sec delay before fires. - Lances now have holes (easier to see) [u]Weapons[/u] - Charged bow (greater than 50% charge) now has a chance to shoot out Fire/Poison arrow - DualBlade/Axe/Lance can now apply Bleeding on target - Cannon has a chance to shoot snowball (Chill then Iced then Freeze) - Increase bow damage by 12% - Decrease throwing spear damage by 20% - Sightly reduce dual blade/axe damage - Red balls now apply fire (2-5s) - Reduce damage of Redball by 15% [u]Maze mode[/u] - Maze mode levels now unlock by sequence - Reduce death wizard hp from 420 to 360 - Remove time limit on most of maze mode map - Reduce item spawn on Classic, Castle early level [u]Party mode[/u] - Dragon now has 100% resistance to Fire, Iced, Freeze - Dragon has 50% resistance to Poison - Chill has no stamina reduction effect on Dragon - Reduce fireball damage from 100 to 80 - Reduce fire burst damage from 150 to 100 - Fireball now inflict burn on hit 2-5 sec - Fireburst now inflict burn on hit 3-8 sec - Reduce dragon takeoff stamina from 10 to 8 - Dragon now has a speed reduction of 50% instead of 60% from the Poo trap - Dragon now has a speed reduction of 60% instead of 75% from Sticky gel - Increase dragon run speed by 1 - Increase dragon run stamina drain by 0.5/s - Increase the time limit of Lair of Dragons from 3.30 minutes to 6 minutes - Rebuild maze algorithm for Lair of Dragons mode - Lair of Dragons now Dragons can break walls - Rainbow tower and Tallest tower now only have 60-sec limit when the first player reaches - Increase map brightness of LairofDragons and DragonFighter mode [u][b]Bugfixes[/b][/u] - Fix lances triple triggering - Fix dual blade hit with a camera - Fix multiple gatekeepers (from team stucks when disconnecting) - Fix monsters can't be effect by debuffs