Major update v0.6 and Next Fest!

The Last Plague: Blight

The Last Plague: Blight is an authentic survival experience rooted in realism and immersion. Endure the hazards of a brutal open world and uncover the origins of a mysterious disease. You are humanity’s final hope in ending the Blight

[img]{STEAM_CLAN_IMAGE}/40600341/1ccf786f0c582f70053e13968ceb003631dad778.png[/img] Hey everyone, Things have been a bit quiet since the last few updates but rest assured the game continues to grow and gain exciting new features and content day by day. Major update v0.6 has been released just in time for Next Fest February 2023! One of the biggest new features is the building system that's been in the works for a while. A lot of thought was put into it to make sure it's interesting and flexible enough to allow for a ton of creativity and unique designs, not restricted by rigid piece sizes or grid based systems. The shelter layouts use posts driven into the ground as the basic building blocks, allowing you to connect them together in any position to later build roofs and walls between the posts. Hope you enjoy the demo! [b]New features:[/b] [list] [*] Building system that allows you to build shelters out of sticks, leaves, mud, planks and stones [*] Intricate terrain modification system that complements the building system. A shovel was added to allow for digging, raising terrain, and leveling terrain for floor piece placement. Collecting clay is now a process that directly modifies the terrain rather than gathering from objects [*] New terrain types, new nicer looking visuals, overhauled terrain generation to look even more natural and interesting [*] Extended story content around combating the Blight that sets up things for the eventual full story in the Early Access release later this year [*] New attack swing holding mechanic to allow for greater timing precision and damage output when fighting enemies [*] New distillation process to extract essential oils using a copper alembic, created from copper molded into copper sheets and using new candles as a heat source [*] Standing torches, candles, and lantern as new lighting options for your camp at night. Candles can be extinguished by the wind so building wind-blocking shelter is key to protect them [*] A few new resources, a new smaller tree used primarily as a tall post for building shelters [/list] [b]Other changes:[/b] [list] [*] Various CPU and rendering performance improvements [*] Bunch of new craftable items and structures [*] Tons of bug fixes [/list]