Major Update To Match Nintendo Switch™ Release

TY the Tasmanian Tiger

G'day, Mate. Explore the wilds of Australia with TY the Tasmanian Tiger, the charming Aussie platformer.

Hi all! To celebrate the North America release of the game for the Nintendo Switch™ ([url=http://www.kromestudios.com/TY1/]More information here![/url]), we're happy to announce that we have released a major update for the game on Steam! HOORAY! [img]{STEAM_CLAN_IMAGE}/12300363/260ab29eff2ae8ecd3021f37200ff77bb2e19aa7.gif[/img] A big thank you to all our wonderful Kickstarter backers! [h1]NEW FEATURES AND IMPROVEMENTS[/h1] [list][*]We've added a variety of skins to the game for you to equip on to TY! These are all unlocked from the start of the game, so you can have fun straight away! [img]{STEAM_CLAN_IMAGE}/12300363/502f626c99bbb124ae665f908dd174ea35ed2a93.gif[/img] [*]All video cutscenes in the game now have subtitles! [img]{STEAM_CLAN_IMAGE}/12300363/134d11947218362cbd6733573a9c1bc1f1679085.gif[/img] [*]We've completely remixed the audio for many of the major cutscenes in the game, adding in more and improved audio beyond anything that we could previously imagine (back when we had to fit the whole game into 32MB). [*]Added Kickstarter backers to the credits. Thank you to all you wonderful people! [*]Rendering performance improvements on minspec graphics cards. [*]Improved level loading speeds. [*]Improved visuals of grass rendering. [*]Uncovered original high res map art in a TY 2 backup archive instead of the earlier upres (for the pause screen maps), barely escaping with our lives after a poor attempt at replacing the files with something of equal weight.[/list] [h1]BUG FIXES[/h1] [list][*]Prevent using the Action button to activate a trigger while a dialog is playing (because the user is likely intending to skip the cutscene, not trigger something). [*]Fixed issue with the opening of portals to boss levels, if the player doesn't complete the cutscene sequence after obtaining a talisman. [*]Fixes for several memory leaks. [*]Fixes for several particles that were being added to the shadows for the levels. [*]Enabled Anti-aliasing in the pause menu (if that graphics option is enabled). [*]Fixes for several rendering errors with shared materials. [*]Allow fall dive into shatterable objects in water. Fixes issue with sometimes being unable to shatter an underwater crate in Bridge on the River TY for Rex's diving tutorial. [*]Fix graphical artifact in Outback Safari if a rang with a light (flame/frost) is equipped.[/list] (Please note, the game will release on the Nintendo Switch™ for Europe on the 3rd of April; and for Australia/New Zealand on the 4th of April).